From SmashWiki, the Super Smash Bros. wiki
Hitbox visualization showing King Dedede's down throw.
Overview
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King Dedede grabs the foe's head and brings them into the air, then plants them onto the ground. His most reliable way of racking up damage, being able to combo into up tilt and any aerial (except down aerial).
Update history
1.0.4
- Down throw's angle altered: 70° → 80°.
- Down throw's knockback scaling increased: 60 → 82. This hampers its combo ability at higher percents.
Hitboxes
Hitbox type |
Damage |
Angle |
Base knockback |
Knockback scaling |
Fixed knockback value |
Weight dependent |
Effect |
SFX level
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Throw |
6% |
80° |
70 |
82 |
— |
No |
Normal |
Small
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This article or section may require additional technical data. The editor who added this tag elaborates: Missing interruptibility. You can discuss this issue on the talk page or edit this page to improve it.
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