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Captain Falcon (SSBU)/Forward aerial

Hitbox visualization showing Captain Falcon's forward aerial.

Overview

Captain Falcon performs his notorious Knee Smash. While the sweetspot only lasts one frame, it's immensely powerful when it hits. Because of its sheer power, it deals high shield damage, makes a great edgeguarding tool, combo finisher, and punishes airdodges if the player reads it correctly or whiffed aerial moves. Even the sourspot has a purpose in edgeguards as a poking tool on aerial opponents in the middle of recovering. Outside of its one frame sweetspot, the move has other problems in its decently high landing lag.

Update History

  3.1.0

  •   The sweetspot is larger (3.0u → 3.75u).

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 22.0% 0   Standard 30 81 0   3.75 legl 4.4 -0.2 to 0.3 -1.0 1.2× 1.0× 0%               Kick   All All            
1 0 0 6.0% 0   Standard 35 80 0   3.0 top 0.0 6.0 0.0 1.2× 1.0× 0%               Kick   All All            
Late hit
0 0 0 3.0% 0   Standard 35 80 0   4.7 legl 4.4 -0.2 -1.0 1.0× 1.0× 20%               Kick   All All            
1 0 0 3.0% 0   Standard 35 80 0   3.0 top 0.0 6.0 0.0 1.0× 1.0× 20%               Kick   All All            

Timing

Attack

Initial autocancel 1-4
Clean hit 14
Late hit 15-30
Ending autocancel 42-
Interruptible 46
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Interruptible 19
Animation length 30
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible