Dark Pit (SSB4)/Back throw: Difference between revisions
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[[File:DarkPitThrowBack.gif|thumb|270px|Hitbox visualization showing Dark Pit's back throw.]] | [[File:DarkPitThrowBack.gif|thumb|270px|Hitbox visualization showing Dark Pit's back throw.]] | ||
==Overview== | |||
Dark Pit spins then slams the opponent down. It has weak knockback, incapable of killing until very high percents, and thus is only used to get opponents offstage when needed. At 0%, it can combo into a dash attack on certain characters, albeit with very strict timing, and as such it is more better to go for a combo from down throw instead, as the angle and knockback is better for them. Otherwise, one of Dark Pit's least used throws. | |||
==Hitboxes== | ==Hitboxes== |
Revision as of 04:25, November 11, 2018
Overview
Dark Pit spins then slams the opponent down. It has weak knockback, incapable of killing until very high percents, and thus is only used to get opponents offstage when needed. At 0%, it can combo into a dash attack on certain characters, albeit with very strict timing, and as such it is more better to go for a combo from down throw instead, as the angle and knockback is better for them. Otherwise, one of Dark Pit's least used throws.
Hitboxes
Hitbox type | Damage | Angle | Base knockback | Knockback scaling | Fixed knockback value | Weight dependent |
---|---|---|---|---|---|---|
Throw | 8% | 45 | 65 | 60 | 0 | Yes |
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