Donkey Kong (SSBM): Difference between revisions
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[[Category:Donkey Kong universe]] | [[Category:Donkey Kong universe]] |
Revision as of 05:28, November 25, 2007
- This article is about Donkey Kong's appearance in Super Smash Bros. Melee. For other uses, see Donkey Kong.
Overview
Donkey Kong (ドンキーコング, Donkī Kongu) is a character in Super Smash Bros. and Super Smash Bros. Melee. In both games he is available from the start.
Pros & Cons
Pros
- Very strong attacks
- Much faster than he looks
- Good grabs and throws
- Can combo certain characters to high percents with his Grab, Cradle, U-throw, U-air juggle combo.
- Has good combo finishing moves such as his Charge B, B-Air and F-Air.
- Very high range
- A decent set of aerial attacks
- Can suicide kill both his opponent and himself to even the stocks much easier
- Amazing horizontal recovery
- Very heavy, paired with his good recovery means long stocks.
- Great Dashdance
Cons
- A large target
- Many attacks have a great startup time
- Not a lot of good attacks he can use
- Poor wavedash
- Lacks a varied moveset and style of approach
- Small shield invites shield stabbing
- Poor vertical recovery
Fighters in Super Smash Bros. Melee | |
---|---|
Veterans | Captain Falcon · Donkey Kong · Fox · Jigglypuff · Kirby · Link · Luigi · Mario · Ness · Pikachu · Samus · Yoshi |
Newcomers | Bowser · Dr. Mario · Falco · Ganondorf · Ice Climbers · Marth · Mewtwo · Mr. Game & Watch · Peach · Pichu · Roy · Young Link · Zelda (Sheik) |