Pac-Man (SSB4)/Down tilt: Difference between revisions
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[[File:Pac-ManDTilt.gif|thumb|270px|Hitbox visualization showing Pac-Man's down tilt.]] | |||
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Revision as of 16:08, January 15, 2018
Overview
Pac-Man transforms into his wedge form and chomps in front of him at a slightly downward angle. The chomp moves Pac-Man forward a short distance, and the move can be used in quick succession due to its interruptibility. At lower percents, the move can be used to set up for a lock.
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 50 | 80 | 0 | 4.0 | 0 | 0.0 | 3.6 | 5.5 | 1.0x | 1.0x | 25% | Punch |
Timing
Hitboxes | 7-9 |
---|---|
IASA | 29 |
Animation length | ? |
Lag time |
Hitbox |
Interruptible |
|