Talk:Mewtwo (SSB4): Difference between revisions

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Since the serious buffs and Abadango at pound, he has been playing Mewtwo quite a bit. If he uses it in bracket, only time will tell. He is sticking with Cloud but I've seen him use it for mvg smash conference so I dunno. He has played so many different chars before so holding off on adding him to the list of players here seems like a good idea. [[User: RobSir_zx|<span style="color:orange">Rob</span><span style="color:blue">'''Sir '''</span>]] [[File:RobSir-sig.jpg|16px|link=http://www.ssbwiki.com/images/8/8d/G%26WTheme.ogg]] [[Special:Contributions/RobSir zx|<span style="color:red">zx</span>]] 13:18, 15 April 2016 (EDT)
Since the serious buffs and Abadango at pound, he has been playing Mewtwo quite a bit. If he uses it in bracket, only time will tell. He is sticking with Cloud but I've seen him use it for mvg smash conference so I dunno. He has played so many different chars before so holding off on adding him to the list of players here seems like a good idea. [[User: RobSir_zx|<span style="color:orange">Rob</span><span style="color:blue">'''Sir '''</span>]] [[File:RobSir-sig.jpg|16px|link=http://www.ssbwiki.com/images/8/8d/G%26WTheme.ogg]] [[Special:Contributions/RobSir zx|<span style="color:red">zx</span>]] 13:18, 15 April 2016 (EDT)
== Mewtwo's pummel information ==
From a test I did a while back, I was able to compile a list of pummels in order of overall damage racking potential. From this list I found that Mewtwo's pummel was noticeably below average, and outside the standard deviation for a pummel's damage racking capabilities. I later discovered that the grab release timer does not pause to compensate for hitlag dealt by pummels, which I believe explains this anomaly. Effectively, the hitlag of a pummel slows down the overall speed of that pummel, and both Pikachu and Mewtwo's pummels use the electric effect. To compensate for this, Pikachu's pummel has a hitlag multiplier of 0.5, however Mewtwo's pummel does not. This means its pummel gets the full 1.5x hitlag bonus of the electric effect, and due to it being a pummel with a moderately high hit rate, this stacks up and results in his pummel being noticeably slower than it should be. This would explain why his pummel's damage output is poor despite seemingly average frame data for a pummel of that strength. ''[[User:Alex Parpotta|<span style="color: blue;">'''Alex Parpotta'''</span>]] the [[User talk:Alex Parpotta|<span style="color: red;">'''flying lobster!'''</span>]]'' 09:20, 18 November 2017 (EST)

Revision as of 10:20, November 18, 2017

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M2K playing Mewtwo

Since the serious buffs and Abadango at pound, he has been playing Mewtwo quite a bit. If he uses it in bracket, only time will tell. He is sticking with Cloud but I've seen him use it for mvg smash conference so I dunno. He has played so many different chars before so holding off on adding him to the list of players here seems like a good idea. RobSir RobSir-sig.jpg zx 13:18, 15 April 2016 (EDT)

Mewtwo's pummel information

From a test I did a while back, I was able to compile a list of pummels in order of overall damage racking potential. From this list I found that Mewtwo's pummel was noticeably below average, and outside the standard deviation for a pummel's damage racking capabilities. I later discovered that the grab release timer does not pause to compensate for hitlag dealt by pummels, which I believe explains this anomaly. Effectively, the hitlag of a pummel slows down the overall speed of that pummel, and both Pikachu and Mewtwo's pummels use the electric effect. To compensate for this, Pikachu's pummel has a hitlag multiplier of 0.5, however Mewtwo's pummel does not. This means its pummel gets the full 1.5x hitlag bonus of the electric effect, and due to it being a pummel with a moderately high hit rate, this stacks up and results in his pummel being noticeably slower than it should be. This would explain why his pummel's damage output is poor despite seemingly average frame data for a pummel of that strength. Alex Parpotta the flying lobster! 09:20, 18 November 2017 (EST)