Pivot grab: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (It's ending lag, not cooldown -_-)
No edit summary
Line 1: Line 1:
[[Image:Pivotgrab.jpg|200px|right|thumbnail|King Dedede using a pivot grab.]]
[[Image:Pivotgrab.jpg|200px|right|thumbnail|King Dedede using a pivot grab.]]


A '''pivot grab''' is a type of [[grab]] that a character can use. While [[dash]]ing, a character can pivot in the other direction, but at that exact same moment of pivoting, the player can press the grab button. This results in a grab that has longer reach than most normal grabs, with an invisible grab box for most characters. The Pivot grab can help grab opponents that constantly [[roll]] behind opponents that are dashing, and is useful as well as if a character predicts an unsafe approach.
A '''pivot grab''' is a type of [[grab]] that a character can use. While [[dash]]ing, a character can pivot in the other direction, but at that exact same moment of pivoting, the player can press the grab button. This results in a grab that has longer reach than most normal grabs, with an invisible grab box for most characters. The pivot grab can help grab opponents that constantly [[roll]] behind opponents that are dashing, and is useful as well as if a character predicts an unsafe approach.


Pivot grabs generally have less ending lag than a character's dash grab, such as [[Yoshi (SSBB)|Yoshi]]'s. Other pivot grabs that have noticeably less ending lag than the character's standing and dash grab include [[Lucas (SSBB)|Lucas]]' and [[Ivysaur (SSBB)|Ivysaur]]'s.
Pivot grabs generally have less ending lag than a character's dash grab, such as [[Yoshi (SSBB)|Yoshi's]]. Other pivot grabs that have noticeably less ending lag than the character's standing and dash grab include [[Lucas (SSBB)|Lucas]]' and [[Ivysaur (SSBB)|Ivysaur's]].


==External links==
==External links==