SmashWiki:Glossary: Difference between revisions

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(→‎Tournament-specific: As part of the deletion of the "Professional smashers" page, I added the terms here and will redirect it to here)
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These terms are used in the context of ''Smash'' tournaments, or the fighting game tournament community in general:
These terms are used in the context of ''Smash'' tournaments, or the fighting game tournament community in general:
*'''[[Bracket manipulation]]''': The act of a player or a group of players manipulating the progression of a tournament bracket, typically done by one intentionally losing in pools or the winners bracket to get a more favorable bracket progression, or intentionally losing to help another player artificially place higher. If discovered, smashers will be penalized.
*'''[[Bracket manipulation]]''': The act of a player or a group of players manipulating the progression of a tournament bracket, typically done by one intentionally losing in pools or the winners bracket to get a more favorable bracket progression, or intentionally losing to help another player artificially place higher. If discovered, smashers will be penalized.
*'''[[Crew]]''': A group of ''Smash Bros.'' players that play and practice against each other. Will also often team together in doubles tournaments and [[Crew battle]]s. They are often formed by players who live near each other in real life, but this is not necessary. Crews often use online chat services such as Skype and Discord to converse and organize matches amongst each other.
*'''[[Crew]]''': A group of ''Smash'' players that play and practice against each other. Will also often team together in doubles tournaments and [[Crew battle]]s. They are often formed by players who live near each other in real life, but this is not necessary. Crews often use online chat services such as Skype and Discord to converse and organize matches amongst each other.
*'''Counterpicking''' (stage): The act of picking the next stage after losing, usually with the intent to give the counterpicking player an advantage.
*'''Counterpicking''' (stage): The act of picking the next stage after losing, usually with the intent to give the counterpicking player an advantage.
**'''Counterpicking''' (character): The act of a player choosing their character after the opponent chooses theirs, also usually done to give themself an advantage.
**'''Counterpicking''' (character): The act of a player choosing their character after the opponent chooses theirs, also usually done to give themself an advantage.
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*'''[[Main]]''': A Smasher's preferred character, and the one they play and train with the majority of the time; some Smashers may have more than one main, though competent players will never have more than about three true mains.
*'''[[Main]]''': A Smasher's preferred character, and the one they play and train with the majority of the time; some Smashers may have more than one main, though competent players will never have more than about three true mains.
*'''[[Matchup]]''': The measure of how a character is expected to perform versus another character, with both played at high, equal skill. For example, [[Mario (SSBB)|Mario in ''Brawl'']] has a +1 matchup against {{SSBB|Link}}, meaning Mario is expected to fare slightly better and win more often than not. Mario has a -1 matchup when facing {{SSBB|Yoshi}} however, and thus Mario is considered to be at a slight disadvantage.
*'''[[Matchup]]''': The measure of how a character is expected to perform versus another character, with both played at high, equal skill. For example, [[Mario (SSBB)|Mario in ''Brawl'']] has a +1 matchup against {{SSBB|Link}}, meaning Mario is expected to fare slightly better and win more often than not. Mario has a -1 matchup when facing {{SSBB|Yoshi}} however, and thus Mario is considered to be at a slight disadvantage.
*'''[[Power Rankings]]''': A ranking of players based on their competitive success over a defined period, referred to as PR for short. A PR's scale can range from covering only a city's local scene, all the way up to covering the entire world (such as [[SSBMRank]]).
*'''Ruleset''': Guidelines that participants must follow when fighting in a tournament. Typically, this includes rules such as limiting stage selection or controlling who must choose their character first.
*'''[[Money match]]''': A non-tournament match between two or more players, who each wager an amount of money, that will then be taken by the winner of the match. Sometimes played with additional stipulations (such as the players having to use a specific character), and the players may wager something other than money as well, such as the "rights" to a particular color scheme.
*'''[[Money match]]''': A non-tournament match between two or more players, who each wager an amount of money, that will then be taken by the winner of the match. Sometimes played with additional stipulations (such as the players having to use a specific character), and the players may wager something other than money as well, such as the "rights" to a particular color scheme.
*'''Neutral start''': A request that is carried out by everyone relocating their characters on the [[stage]] at the start of a match, so that no party begins with a positional advantage over the other.
*'''Neutral start''': A request that is carried out by everyone relocating their characters on the [[stage]] at the start of a match, so that no party begins with a positional advantage over the other.
*'''[[Pocket character]]''': A secondary character the player doesn't properly practise with, who they explicitly use when it will give them a significant advantage over the opponent's character, or in a desperate bid to try throwing the opponent off with matchup unfamiliarity.
*'''[[Pocket character]]''': A secondary character the player doesn't properly practise with, who they explicitly use when it will give them a significant advantage over the opponent's character, or in a desperate bid to try throwing the opponent off with matchup unfamiliarity.
*'''[[Power Rankings]]''': A ranking of players based on their competitive success over a defined period, referred to as PR for short. A PR's scale can range from covering only a city's local scene, all the way up to covering the entire world (such as [[SSBMRank]]).
*'''Professional smasher''': Also just '''Professional''' or '''Pro''' for short. An antiquated term used to describe a player that is skilled enough to make a real profit playing Smash, or for any high level player. While a prevalent term in competitive ''Smash''{{'}}s earlier years, coming from [[MLG]] formally using the term to label players that placed highly at their events, it fell out of favor over time, and around after the release of ''Smash 4'', it primarily only saw regular use on SmashWiki, until the wiki finally made a formal decision to phase out its usage in 2023. This is partly for being more of a mouthful than to just say someone is a "good player", and partly because the common definition of the word "professional" is meant to describe someone who does something for a living, of which there have been very few people that have ever made a legitimate living playing ''Smash'', causing confusion and mockery for using the term to describe players that ''Smash'' was supplementary income for at best.
**'''Semi-professional smasher''': Also just '''Semi-professional''' or '''Semi-pro''' for short. An antiquated term used to describe above-average competitive players that could rank highly in their region and win some money from their local tournaments, but wasn't a threat to place highly at larger regionals and majors. Like professional, it fell out of favor in community usage around the later ''Brawl'' or ''Smash 4'' era, and SmashWiki made a formal decision to phase out its usage in 2023.
**'''Top professional smasher''': Also just '''Top professional''' or '''Top pro''' for short. An antiquated term used to describe the very best players in each respective ''Smash'' game, who can place very highly at any tournament, including major-level events. Like professional, it fell out of favor in community usage around the later ''Brawl'' or ''Smash 4'' era, with people just calling these players "top level players", and SmashWiki made a formal decision to phase out its usage in 2023. Aside from the aforementioned issues with the usage of "professional", this term caused additional issues as the level of player it was used to described was gradually diluted over time, with the wiki at one point labelling over a thousand different players as being "top professionals" in at least one ''Smash'' game, causing farther confusion and mockery when so few of these players ever actually made serious money from playing ''Smash''.
*'''Ruleset''': Guidelines that participants must follow when fighting in a tournament. Typically, this includes rules such as limiting stage selection or controlling who must choose their character first.
*'''Salty''': Analogous to "being upset, disappointed, and/or angry", such as "he's real salty he lost".
*'''Salty''': Analogous to "being upset, disappointed, and/or angry", such as "he's real salty he lost".
*'''Salty runback''': The act of, upon losing a match, quickly selecting the same stage for the next match.
*'''Salty runback''': The act of, upon losing a match, quickly selecting the same stage for the next match.