Wizard's Foot: Difference between revisions

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Being a cloned move of Falcon Kick, Ganondorf will regain his [[midair jump]] after using this move in the air in ''Melee'', aiding his horizontal recovery, but it doesn't restore this "second jump" in ''Brawl''. The loss of the ability for it to restore Ganondorf's midair jump also made it much riskier to use for edge-guarding, as unless Ganondorf uses the Wizard's Foot when edge-guarding with perfect timing, he will fail to recover. The fact that it is now a meteor smash in ''Brawl'' also reduces its practicality as an edge-guard, especially when Ganondorf has his [[down aerial]] to meteor smash with, which is much stronger than - and not nearly as risky as - the Wizard's Foot. Though with two spikes he can use his down aerial repeatedly until the opponent is at KO percent of the spike and spiking them with the fresh Wizard's Foot. The meteor smash hitbox still produces a diagonal trajectory as it did in ''Melee'', which allows it to meteor smash opponents that are above the stage provided they are close enough to the edge.
Being a cloned move of Falcon Kick, Ganondorf will regain his [[midair jump]] after using this move in the air in ''Melee'', aiding his horizontal recovery, but it doesn't restore this "second jump" in ''Brawl''. The loss of the ability for it to restore Ganondorf's midair jump also made it much riskier to use for edge-guarding, as unless Ganondorf uses the Wizard's Foot when edge-guarding with perfect timing, he will fail to recover. The fact that it is now a meteor smash in ''Brawl'' also reduces its practicality as an edge-guard, especially when Ganondorf has his [[down aerial]] to meteor smash with, which is much stronger than - and not nearly as risky as - the Wizard's Foot. Though with two spikes he can use his down aerial repeatedly until the opponent is at KO percent of the spike and spiking them with the fresh Wizard's Foot. The meteor smash hitbox still produces a diagonal trajectory as it did in ''Melee'', which allows it to meteor smash opponents that are above the stage provided they are close enough to the edge.


Wizard's Foot facilitates the use of the [[Flight of Ganon]] technique, but it is not a necessary step and performing it this way requires that Ganondorf be at the edge of a platform before he does the Wizard's Foot.
Wizard's Foot facilitates the use of the [[Flight of Ganon]] technique, but it is not a necessary step, and performing it this way requires that Ganondorf be at the edge of a platform before he does the Wizard's Foot, due to the different ending animation on any other part of the platform.


==Customization==
==Customization==