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Samus (SSB4)/Neutral special/Default: Difference between revisions

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(New Page: {{competitive expertise}} {{technical data}} ==Hitboxes== ===No charge=== {{SSB4HitboxTableHeader}} {{SSB4HitboxTableRow |id=0 |part=0 |damage=3% |angle=361 |bk=14 |ks=42 |fkv=0 |r=1...)
 
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{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Charge Shot}}
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===No charge===
===No charge===
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===Full charge===
===Full charge===
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[[Category:Samus (SSB4)]]
[[Category:Special moves (SSB4)]]

Latest revision as of 00:03, April 13, 2022

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Charge Shot.
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Data.png This article or section may require additional technical data.
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Hitboxes[edit]

No charge[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 Sakurai angle 14 42 0 1.9 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Energy).png EffectIcon(Electric).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsIndirect.png

Full charge[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
1 0 25% 3 AngleIcon40.png 30 62 0 8.0 0 0.0 0.0 0.0 1.0x 0.7x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Energy).png EffectIcon(Electric).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsIndirect.png