Roadrunnerto (talk | contribs) m (→Update History) |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:CaptainFalconDTiltSSBU.gif|thumb|500px|Hitbox visualization showing Captain Falcon's down tilt.]] | [[File:CaptainFalconDTiltSSBU.gif|thumb|500px|Hitbox visualization showing Captain Falcon's down tilt.]] | ||
==Overview== | ==Overview== | ||
A sweep kick with horizontal [[knockback]], making it useful for [[edgeguarding]] because of this trajectory, as well as its high knockback and ability to hit ledge hangs. One of the strongest [[down tilt]]s in the game, but it has above average startup lag, especially for a tilt. The move deals 10%. | |||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|8.0.0}}''' | ||
Line 22: | Line 22: | ||
|ypos=-1.0 | |ypos=-1.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
| | |trip=50 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 40: | Line 40: | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
| | |trip=50 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 58: | Line 58: | ||
|ypos=3.5 | |ypos=3.5 | ||
|zpos=-1.0 | |zpos=-1.0 | ||
| | |trip=50 | ||
|type=Foot | |type=Foot | ||
|effect=Normal | |effect=Normal | ||
Line 83: | Line 83: | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | ||
==Trivia== | |||
*The move has a 50% trip chance that can only happen on slants due to the launch angle. | |||
{{MvSubNavCaptainFalcon|g=SSBU}} | {{MvSubNavCaptainFalcon|g=SSBU}} | ||
[[Category:Captain Falcon (SSBU)]] | [[Category:Captain Falcon (SSBU)]] | ||
[[Category:Down tilts (SSBU)]] | [[Category:Down tilts (SSBU)]] |
Latest revision as of 09:49, May 26, 2022
OverviewEdit
A sweep kick with horizontal knockback, making it useful for edgeguarding because of this trajectory, as well as its high knockback and ability to hit ledge hangs. One of the strongest down tilts in the game, but it has above average startup lag, especially for a tilt. The move deals 10%.
Update HistoryEdit
- Down tilt has more knockback scaling (80 → 86).
HitboxesEdit
TimingEdit
Hitboxes | 11-12 |
---|---|
Interruptible | 35 |
Animation length | 49 |
Lag time |
Hitbox |
Interruptible |
TriviaEdit
- The move has a 50% trip chance that can only happen on slants due to the launch angle.
|