Marth (SSB4)/Neutral attack/Hit 2: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File: | [[File:MarthJab2.gif|thumb|270px|Hitbox visualization showing Marth's second jab.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
==Update history== | |||
'''{{GameIcon|ssb4}} [[1.0.6]]''' | |||
*{{buff|Ending lag (FAF 30 → 27).}} | |||
'''{{GameIcon|ssb4}} [[1.0.8]]''' | |||
*{{buff|Knockback (20/30 (near/tipper base), 50/70 (near/tipper scaling) → 62/75), now being significantly stronger than the first hit. This notably means that the move is no longer punishable on hit at lower percents.}} | |||
*{{nerf|Ending lag (FAF 27 → 29).}} | |||
*{{nerf|Angle (361° → 45°).}} | |||
'''{{GameIcon|ssb4}} [[1.1.4]]''' | |||
*{{buff|Tipper Z offset (6.5 → 7), giving the move more horizontal range.}} | |||
==Hitboxes== | |||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow | ||
Line 69: | Line 84: | ||
}} | }} | ||
|} | |} | ||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|3-5 | |||
|- | |||
!Interruptible | |||
|29 | |||
|- | |||
!Animation length | |||
|31 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=23}}{{FrameStrip|t=Interruptible|c=3}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavMarth|g=SSB4}} | {{MvSubNavMarth|g=SSB4}} | ||
[[Category:Marth (SSB4)]] | [[Category:Marth (SSB4)]] | ||
[[Category:Neutral attacks (SSB4)]] | [[Category:Neutral attacks (SSB4)]] |
Latest revision as of 06:18, June 9, 2024
Overview[edit]
Update history[edit]
- Ending lag (FAF 30 → 27).
- Knockback (20/30 (near/tipper base), 50/70 (near/tipper scaling) → 62/75), now being significantly stronger than the first hit. This notably means that the move is no longer punishable on hit at lower percents.
- Ending lag (FAF 27 → 29).
- Angle (361° → 45°).
- Tipper Z offset (6.5 → 7), giving the move more horizontal range.
Hitboxes[edit]
Timing[edit]
Hitboxes | 3-5 |
---|---|
Interruptible | 29 |
Animation length | 31 |
Lag time |
Hitbox |
Interruptible |
|