Marth (SSB4)/Back aerial
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Overview[edit]
An upward crescent slash behind him in an inward swipe. Has the interesting property of turning Marth around, changing the direction he is facing. Similar use to his forward aerial, although with more knockback and a smaller hitbox. Can be used a few frames before landing to catch opponents with a tipped blow, with correct spacing. Another very powerful move when tippered considering its speed it can KO near the edge at around 90%, and around 145% at the stage's center.
Update history[edit]
Landing lag decreased (19 frames → 17).
Tipper hitbox damage increased (12% → 12.5%).
Tipper hitbox moved further away from Marth (Z offset: 6.7u → 7.7u), improving the move's range and making the tipper easier to land.
The lower sword hitbox has been moved further away from Marth (Z offset: 2u → 2.5u). This moves the hitbox closer to the tipper, although it does not fully compensate for the tipper's increased range, making the tipper easier to land despite this change.
Hitboxes[edit]
Timing[edit]
Attack[edit]
| Initial autocancel | 1-2 |
|---|---|
| Direction reversal | 3 |
| Hitboxes | 7-11 |
| Ending autocancel | 32- |
| Interruptible | 40 |
| Animation length | 43 |
Landing lag[edit]
| Animation length | 17 |
|---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
Related moves[edit]
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