SSB4 Icon.png

Shulk (SSB4)/Neutral special/Default: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
No edit summary
Line 1: Line 1:
{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
==Overview==
==Overview==
Shulk's neutral special in ''SSB4'' is [[Monado Arts]]. Each hit of the special button will show 5 different Arts: Jump, Speed, Shield, Buster, and Smash. Once an Art activates, it will last for 16 seconds. However, once an Art deactivates, the player must wait 10 seconds before it becomes available again. Each Art has their own positives and drawbacks, such as making Shulk jump higher, but making him take more damage.
Shulk's neutral special in ''SSB4'' is [[Monado Arts]]. Each hit of the special button will show one of five different Arts: '''Jump''', '''Speed''', '''Shield''', '''Buster''', and '''Smash''', in that order. When an Art is shown (but not yet activated), all inputs of the special button will switch to the next Art, regardless of directional inputs; this allows Shulk to move while selecting Arts without being interrupted by his other special attacks, such as [[Back Slash]]. This move has the unique property of being usable even while in [[hitstun]].
 
An Art will activate after roughly one second with no special-button inputs, and when it does, it will last for 16 seconds, though it can be deactivated early by pressing the special button three times in quick succession with no directional inputs. However, once an Art deactivates, the player must wait 10 seconds before it becomes available again. Shulk strikes a pose when an Art activates, and each pose can be cancelled at any point. These poses also cancel the [[landing lag]] of his aerials and [[air dodge]], which enables an advanced technique called [[Monado Art Landing Lag Canceling]].
 
Each Art has its own distinct set of positives and drawbacks, as listed below:


{|class="wikitable"
{|class="wikitable"
Line 17: Line 21:
|Smash||Red||{{buff|More knockback dealt}}<br>{{nerf|-50% damage dealt}}<br>{{nerf|More knockback taken}}
|Smash||Red||{{buff|More knockback dealt}}<br>{{nerf|-50% damage dealt}}<br>{{nerf|More knockback taken}}
|}
|}


{{technical data}}
{{technical data}}

Revision as of 18:42, March 26, 2016

Overview

Shulk's neutral special in SSB4 is Monado Arts. Each hit of the special button will show one of five different Arts: Jump, Speed, Shield, Buster, and Smash, in that order. When an Art is shown (but not yet activated), all inputs of the special button will switch to the next Art, regardless of directional inputs; this allows Shulk to move while selecting Arts without being interrupted by his other special attacks, such as Back Slash. This move has the unique property of being usable even while in hitstun.

An Art will activate after roughly one second with no special-button inputs, and when it does, it will last for 16 seconds, though it can be deactivated early by pressing the special button three times in quick succession with no directional inputs. However, once an Art deactivates, the player must wait 10 seconds before it becomes available again. Shulk strikes a pose when an Art activates, and each pose can be cancelled at any point. These poses also cancel the landing lag of his aerials and air dodge, which enables an advanced technique called Monado Art Landing Lag Canceling.

Each Art has its own distinct set of positives and drawbacks, as listed below:

Monado Art Colour Effects
Jump Green Buff Increased jump force
Buff Increased air speed
Change Increased falling speed
Nerf +22% damage taken
Speed Blue Buff Increased walking speed
Buff Increased dashing speed
Change Decreased jump force
Nerf -20% damage dealt
Nerf Less knockback dealt
Shield Yellow Buff -33% damage taken
Buff Less knockback taken
Nerf -30% damage dealt
Nerf Less knockback dealt
Nerf Decreased jump force
Nerf Decreased walking speed
Nerf Decreased dashing speed
Buster Purple Buff +40% damage dealt
Change Less knockback dealt
Nerf +13% damage taken
Smash Red Buff More knockback dealt
Nerf -50% damage dealt
Nerf More knockback taken



Data.png This article or section may require additional technical data.
You can discuss this issue on the talk page or edit this page to improve it.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.