Talk:L-canceling: Difference between revisions

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"(...) seven (7) frames or less before you hit the ground"
"(...) seven (7) frames or less before you hit the ground"
[[Special:Contributions/173.228.18.240|173.228.18.240]] 23:47, 6 February 2013 (EST)
[[Special:Contributions/173.228.18.240|173.228.18.240]] 23:47, 6 February 2013 (EST)
:Well that's why the cleanup tag is there; because the 20 frames someone put up here seems like way too much for either game. I think I remember the SSB64 value being 4 actually, I'll see if I can find it. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Spectrum 00:25, 7 February 2013 (EST)

Revision as of 01:25, February 7, 2013

I was under the impression that L-Canceling was so named due to the most common button used to activate it, ' L'.
-Is there any truth to this theory? -Zixor (talk) 17:37, 28 March 2009 (UTC)

Initially, I believed the same thing. Now however, I believe L-Canceling is named so because L-Canceling removes landing lag. Therefore, I believe the L in L-Canceling is short for Lag. Y462 (TCE ) 17:41, 28 March 2009 (UTC)

Super Smash Bros Brawl

Why L-cancel were removed from SSBB? --CaioNV (talk) 23:50, December 18, 2009 (UTC)

Go ask Sakurai. We didn't remove it, and we don't know either. RAN1 23:55, December 18, 2009 (UTC)

Smooth Landing

On the original Smash 64 site, it refers to L-cancelling as "Smooth Landing". Should that be in this article? Anthony1996 (talk) 01:20, 29 September 2011 (EDT)

20 Frames?

Is this number for BOTH Smash64 and Melee? Or just one of them? I've also seen different numbers elsewhere, such as http://super-smash-bros.wikia.com/wiki/L-canceling "To L-cancel, press L, R, or Z (only Z and R work in SSB) within six (6) frames of landing on the ground while the character is still performing an aerial attack." and also http://www.youtube.com/watch?v=yVA4PuYQNko "(...) seven (7) frames or less before you hit the ground" 173.228.18.240 23:47, 6 February 2013 (EST)

Well that's why the cleanup tag is there; because the 20 frames someone put up here seems like way too much for either game. I think I remember the SSB64 value being 4 actually, I'll see if I can find it. Toomai Glittershine ??? The Spectrum 00:25, 7 February 2013 (EST)