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Greninja (SSB4)/Side special/Default: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. 4]]''|the move itself|Shadow Sneak}}
[[File:GreninjaShadowSneakF.gif|thumb|270px|Hitbox visualization showing Greninja's Shadow Sneak front hit.]]
[[File:GreninjaShadowSneakF.gif|thumb|270px|Hitbox visualization showing Greninja's Shadow Sneak front hit.]]
[[File:GreninjaShadowSneakB.gif|thumb|270px|Hitbox visualization showing Greninja's Shadow Sneak back hit.]]
[[File:GreninjaShadowSneakB.gif|thumb|270px|Hitbox visualization showing Greninja's Shadow Sneak back hit.]]
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===Ground===
===Ground===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Forward|42}}
{{HitboxTableTitle|Forward|42}}
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===Air===
===Air===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Forward|42}}
{{HitboxTableTitle|Forward|42}}
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}}
}}
|}
|}


{{MvSubNavGreninja|g=SSB4}}
{{MvSubNavGreninja|g=SSB4}}
[[Category:Greninja (SSB4)]]
[[Category:Greninja (SSB4)]]
[[Category:Special attacks (SSB4)]]
[[Category:Special moves (SSB4)]]
[[Category:Side special moves (SSB4)]]
[[Category:Side special moves (SSB4)]]

Latest revision as of 22:40, April 12, 2022

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Shadow Sneak.
Hitbox visualization showing Greninja's Shadow Sneak front hit.
Hitbox visualization showing Greninja's Shadow Sneak back hit.
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Hitboxes[edit]

Ground[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Forward
0 0 10% 0 AngleIcon48.png 60 104 0 8.0 0 0.0 8.0 17.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png
Backward
0 0 12% 0 AngleIcon48.png 60 103 0 8.0 0 0.0 8.0 -15.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png

Air[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Forward
0 0 10% 0 AngleIcon48.png 60 104 0 9.6 0 0.0 8.0 17.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png
Backward
0 0 12% 0 AngleIcon48.png 60 103 0 9.6 0 0.0 8.0 -15.0 1.0x 1.3x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Foot).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialFalse).png L Kick SpecialsDirect.png