Zelda (SSBM)/Neutral attack: Difference between revisions
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(New Page: {{ArticleIcons|ssbm=y}} thumb|300px|Hitbox visualization showing Zelda's neutral attack. {{competitive expertise}} ==Overview== ==Hitboxes== {{MeleeHitboxTable...) |
(→Hitboxes: all three hits are identical in Melee) |
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==Hitboxes== | ==Hitboxes== | ||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle|Hits 1- | {{HitboxTableTitle|Hits 1-3|19}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
|id=0 | |id=0 | ||
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}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Latest revision as of 08:37, March 31, 2022
Overview[edit]
Hitboxes[edit]
Timing[edit]
Hits 1-3 | 11, 13, 15 |
---|---|
Interruptible | 27 |
Animation length | 29 |
Lag time |
Hitbox |
Interruptible |