Zelda (SSBM)/Up tilt
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Overview[edit]
Hitboxes[edit]
| ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 11% | 0 | 65 | 105 | 0 | 3.906 | 104 | 0.0 | 0.0 | 0.0 | |||||||
| 1 | 0 | 11% | 0 | 65 | 105 | 0 | 3.1248 | 100 | 0.0 | 0.0 | 0.0 | |||||||
Timing[edit]
| Hitboxes | 10-24 |
|---|---|
| Interruptible | 40 |
| Animation length | 43 |
Lag time |
Hitbox |
Interruptible |