Mii Gunner (SSB4)/Back throw: Difference between revisions
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{{FrameStripStart}} | {{FrameStripStart}} | ||
|rowspan=3|'''Min (Jigglypuff)''' {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c= | |rowspan=3|'''Min (Jigglypuff)''' {{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=20|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=28}} | ||
|- | |- | ||
{{FrameStrip|t=Lag|c=7|e=LagThrowS}}{{FrameStrip|t=Lag|c=9|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=26|s=LagPropE}}{{FrameStrip|t=Interruptible|c=8}}{{FrameStrip|t=Blank|c=16}} | {{FrameStrip|t=Lag|c=7|e=LagThrowS}}{{FrameStrip|t=Lag|c=9|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=26|s=LagPropE}}{{FrameStrip|t=Interruptible|c=8}}{{FrameStrip|t=Blank|c=16}} | ||
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{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=41}}{{FrameStrip|t=Blank|c=7}} | {{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=41}}{{FrameStrip|t=Blank|c=7}} | ||
|- | |- | ||
|rowspan=3|'''Max (Bowser)''' {{FrameStrip|t=Blank|c=21}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c= | |rowspan=3|'''Max (Bowser)''' {{FrameStrip|t=Blank|c=21}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=20|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=23}} | ||
|- | |- | ||
{{FrameStrip|t=Lag|c=10|e=LagThrowS}}{{FrameStrip|t=Lag|c=11|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=34|s=LagPropE}}{{FrameStrip|t=Interruptible|c=11}} | {{FrameStrip|t=Lag|c=10|e=LagThrowS}}{{FrameStrip|t=Lag|c=11|s=LagThrowE|e=LagPropS}}{{FrameStrip|t=Lag|c=34|s=LagPropE}}{{FrameStrip|t=Interruptible|c=11}} |
Latest revision as of 10:10, January 22, 2021
Overview[edit]
Throw and Hitbox Data[edit]
Laser[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 2% | Standard | 80 | 56 | 0 | 0 | None | None | |||
1 | 3% | Standard | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 8.71 | 8.95 | 8.99 | 9.07 | 9.15 | 9.19 | 9.23 | 9.27 | 9.35 | 9.39 | 9.56 | 9.6 | 9.64 | 9.72 | 9.76 | 9.8 | 9.84 | 9.88 | 9.92 | 9.96 | 10 | 10.08 | 10.12 | 10.16 | 10.24 | 10.28 | 10.32 | 10.52 | 10.65 | 10.77 | 10.89 | 11.21 |
Laser (clean) | 17.27 | 17.79 | 17.87 | 18.04 | 18.21 | 18.3 | 18.38 | 18.47 | 18.64 | 18.72 | 19.06 | 19.15 | 19.23 | 19.4 | 19.49 | 19.57 | 19.66 | 19.74 | 19.83 | 19.91 | 20 | 20.17 | 20.26 | 20.34 | 20.51 | 20.6 | 20.68 | 21.11 | 21.36 | 21.62 | 21.87 | 22.56 |
Laser (late) | 18.99 | 19.55 | 19.65 | 19.83 | 20.02 | 20.12 | 20.21 | 20.31 | 20.49 | 20.59 | 20.96 | 21.06 | 21.15 | 21.34 | 21.44 | 21.53 | 21.62 | 21.72 | 21.81 | 21.91 | 22 | 22.19 | 22.28 | 22.38 | 22.56 | 22.66 | 22.75 | 23.22 | 23.51 | 23.79 | 24.07 | 24.82 |
Laser (end) | 36.12 | 37.22 | 37.41 | 37.77 | 38.14 | 38.32 | 38.51 | 38.69 | 39.06 | 39.24 | 39.98 | 40.16 | 40.35 | 40.71 | 40.9 | 41.08 | 41.26 | 41.45 | 41.63 | 41.82 | 42 | 42.37 | 42.55 | 42.74 | 43.1 | 43.29 | 43.47 | 44.39 | 44.94 | 45.49 | 46.04 | 47.51 |
Interruptible | 42.97 | 44.29 | 44.51 | 44.95 | 45.39 | 45.61 | 45.83 | 46.05 | 46.49 | 46.71 | 47.58 | 47.8 | 48.02 | 48.46 | 48.68 | 48.9 | 49.12 | 49.34 | 49.56 | 49.78 | 50 | 50.44 | 50.66 | 50.88 | 51.32 | 51.54 | 51.76 | 52.86 | 53.51 | 54.17 | 54.83 | 56.59 |
Animation length | 50.68 | 52.24 | 52.5 | 53.02 | 53.54 | 53.8 | 54.06 | 54.32 | 54.84 | 55.1 | 56.14 | 56.4 | 56.66 | 57.18 | 57.44 | 57.7 | 57.96 | 58.22 | 58.48 | 58.74 | 59 | 59.52 | 59.78 | 60.04 | 60.56 | 60.82 | 61.08 | 62.38 | 63.16 | 63.94 | 64.72 | 66.8 |
Min (Jigglypuff) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Prop event |
Throw point |
Interruptible |
|