Pikachu (SSB4)/Down throw: Difference between revisions
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SuperSqank (talk | contribs) |
SuperSqank (talk | contribs) (→Timing) |
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!Throw Release | !Throw Release | ||
| | |21 | ||
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!Interruptible | !Interruptible | ||
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|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2|e= | {{FrameStrip|t=Lag|c=12}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=6|e=LagThrowS}}{{FrameStrip|t=Lag|c=22|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=11}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=36}} | {{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=36}} |
Revision as of 09:38, October 30, 2020
Hitboxes
Throw
Throw Data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 5% | Forwards | 60 | 100 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | None | None |
Collateral
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 3% | 1 | 0 | 0 | 100 | 7.2 | 1 | 0.0 | 0.0 | 0.0 | 1.0x | 1.0x | 0% | Kick |
Timing
Invincibility | 1-18 |
---|---|
Hitbox | 13-14 |
Throw Release | 21 |
Interruptible | 44 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
|