Link (SSB): Difference between revisions

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*[[Recovery]] is easily intercepted, especially with [[spike]]s
*[[Recovery]] is easily intercepted, especially with [[spike]]s


[[Category: Characters]]
[[Category: Characters (SSB)]]
[[Category: Characters (SSB)]]

Revision as of 12:23, January 30, 2007

Template:Character

This page is about Link's SSB appearance. For other uses, see Link.

Having many disjointed melee attacks and two projectile weapons, Link can be a hassle to approach. However, his lack of speed and maneuverability cause Link even more problems in approaching an opponent. In fact, much of Link's strategy consists of standing back, throwing a few projectiles, and waiting for an opening. Due to his slow ground movements and attacks, it is imperative that Link players be able to not only short hop but be able to input an attack immediately afterwards.

Pros and Cons

Pros

Cons

  • Slow attack speed
  • Slow grab
  • Slow dash
  • Easily juggled and comboed
  • Recovery is easily intercepted, especially with spikes