Boss Battles: Difference between revisions

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Several of the bosses are slightly altered from their appearances in other modes.
Several of the bosses are slightly altered from their appearances in other modes.
* Bosses in the beginning are easier than those towards the end, meaning that the difficulty system is different than in the Subspace Emissary.
* Bosses in the beginning are easier than those towards the end, meaning that the difficulty system is different than in the Subspace Emissary.
* [[Crazy Hand]] and [[Master Hand]] are fought separately.
* Crazy Hand is a boss.
* Except in higher difficulties, [[Tabuu]]'s [[Off Wave]]s cannot [[knock-out]] a player who comes in contact with them.
* Except in higher difficulties, [[Tabuu]]'s [[Off Wave]]s do not [[One-hit KO|instantly kill]] a player who comes in contact with them.
* [[Petey Piranha]]'s cages are empty, as when he is faced in [[The Great Maze]] stage of ''The Subspace Emissary''.
* [[Petey Piranha]]'s cages are empty, as when he is faced in [[The Great Maze]] stage of ''The Subspace Emissary''.
* The individual boss themes have been replaced with generic music.
* The individual boss themes are replaced with generic music.
* [[Sticker]]s cannot be used, as they only appear in ''The Subspace Emissary''.
* [[Sticker]]s cannot be used, as they only appear in ''The Subspace Emissary''.
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[[Category:Minigames]]
[[Category:Minigames]]
[[Category:SSBB modes]]
[[Category:SSBB modes]]

Revision as of 07:53, May 24, 2008

Boss Battles Mode is a Stadium mode introduced in Super Smash Bros. Brawl. You can unlock it by beating Adventure Mode and Classic mode once each.

Gameplay

The goal of Boss Battles Mode is to defeat each boss with a single stock, or two characters in its co-op mode. It has the same structure as All-Star Mode in that it provides you with three Heart Containers (five in a co-op game) and a screen that reveals the next battle. However, the player is not allowed to continue after losing their stock. Boss Battles Mode is unlocked after the player completes both Classic Mode and 'The Subspace Emissary' for the first time or has faced each boss other than Crazy Hand at least once. The battles occur in random order, except for the battle with Tabuu which always occurs last. You cannot use any stickers in Boss Battles.

The battles in this mode include:

Challenges

There are eight Challenges in Super Smash Bros. Brawl involving Boss Battles Mode.

  • First row, #1: Clear on Intense difficulty.
  • First row, #10: Clear on Easy difficulty.
  • Second row, #16: Clear with 20 characters.
  • Second row, #26: Clear with 10 characters.
  • Third row, #23: Clear on Normal difficulty.
  • Fourth row, #6: Clear on Hard difficulty.
  • Fourth row, #26: Clear on Very Hard difficulty.
  • Fourth row, #32: Clear with every character.

Differences from The Subspace Emissary

Several of the bosses are slightly altered from their appearances in other modes.

  • Bosses in the beginning are easier than those towards the end, meaning that the difficulty system is different than in the Subspace Emissary.
  • Crazy Hand is a boss.
  • Except in higher difficulties, Tabuu's Off Waves do not instantly kill a player who comes in contact with them.
  • Petey Piranha's cages are empty, as when he is faced in The Great Maze stage of The Subspace Emissary.
  • The individual boss themes are replaced with generic music.
  • Stickers cannot be used, as they only appear in The Subspace Emissary.