Meta Knight (SSB4)/Forward aerial: Difference between revisions
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==Overview== | ==Overview== | ||
Meta Knight slashes in front of himself three times. It has the longest range of his aerial attacks and hits on frame 9, giving it some utility as a [[spacing]] and landing option. At very low percents, it can combo into another forward aerial, or into Shuttle Loop until mid-percents. Its long range, good speed, and decent power make it effective in a [[Wall of Pain]]. However, the move has moderate landing lag, fairly high ending lag, and low damage, requiring very precise spacing to avoid being punished, and is also his slowest aerial. Combined with its subpar combo ability, these factors give it overall limited utility, and it is generally thought to be his worst aerial attack. | Meta Knight slashes in front of himself three times. It has the longest range of his aerial attacks and hits on frame 9, giving it some utility as a [[spacing]] and landing option. At very low percents, it can combo into another forward aerial, or into Shuttle Loop until mid-percents. Its long range, good speed, and decent power make it effective in a [[Wall of Pain]]. However, the move has moderate landing lag, fairly high ending lag, and low damage, requiring very precise spacing to avoid being punished, and is also his slowest aerial. Combined with its subpar combo ability, these factors give it overall limited utility, and it is generally thought to be his worst aerial attack. | ||
==Update history== | |||
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]''' | |||
*{{nerf|The second hit of forward aerial is no longer the autolink angle, meaning it can't be used to drag opponents downward.}} | |||
'''{{GameIcon|ssb4}} [[1.1.5]]''' | |||
*{{buff|Forward aerial has less landing lag: 20 → 16.}} | |||
==Hitboxes== | ==Hitboxes== | ||
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{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | ||
{{MvSubNavMetaKnight|SSB4=y}} | {{MvSubNavMetaKnight|SSB4=y}} | ||
[[Category:Meta Knight (SSB4)]] | [[Category:Meta Knight (SSB4)]] | ||
[[Category:Forward aerials (SSB4)]] | [[Category:Forward aerials (SSB4)]] |
Revision as of 23:39, September 1, 2018
Overview
Meta Knight slashes in front of himself three times. It has the longest range of his aerial attacks and hits on frame 9, giving it some utility as a spacing and landing option. At very low percents, it can combo into another forward aerial, or into Shuttle Loop until mid-percents. Its long range, good speed, and decent power make it effective in a Wall of Pain. However, the move has moderate landing lag, fairly high ending lag, and low damage, requiring very precise spacing to avoid being punished, and is also his slowest aerial. Combined with its subpar combo ability, these factors give it overall limited utility, and it is generally thought to be his worst aerial attack.
Update history
- The second hit of forward aerial is no longer the autolink angle, meaning it can't be used to drag opponents downward.
- Forward aerial has less landing lag: 20 → 16.
Hitboxes
Timing
Hitboxes | 9, 12, 15 |
---|---|
Ending autocancel | 44 |
Interruptible | 46 |
Animation length | 54 |
Landing lag
Animation length | 16 |
---|
Lag time |
Hitbox |
Autocancel |
Interruptible |
|