Editing Yoshi
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Yoshi returns in ''Melee'' as a starting playable character. His design is still based on his appearance from ''Super Mario World''. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more dinosaur-like posture. He has also received several new and unique techniques, such as [[edge-canceled eggs]]. | Yoshi returns in ''Melee'' as a starting playable character. His design is still based on his appearance from ''Super Mario World''. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more dinosaur-like posture. He has also received several new and unique techniques, such as [[edge-canceled eggs]]. | ||
Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a | Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a [[third jump]], two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, powerful attacks and status as an agile heavyweight nonetheless make him a capable character. | ||
While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably {{Sm|aMSa}}. As a result, Yoshi is ranked 10th on the current tier list, placing him in the B+ tier. | While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably {{Sm|aMSa}}. As a result, Yoshi is ranked 10th on the current tier list, placing him in the B+ tier. |