Editing Warlock Punch

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===In ''[[Super Smash Bros. Melee]]''===
===In ''[[Super Smash Bros. Melee]]''===
:{{Main|Ganondorf (SSBM)/Neutral special}}
In ''Super Smash Bros. Melee'', Warlock Punch comes out on frame 70, its hitboxes last for 3 frames and it takes 119 frames to complete. This naturally makes it an incredibly difficult move to land as its extremely slow speed makes it incredibly easy to avoid and heavily punish, as well as making it very limited as a punishment option on its own due to its poor speed. The move cannot really be used as a guaranteed followup either due to its extremely poor speed. Additionally, it also has a small hitbox size, so it is overall harder to land than its visuals may often suggest.
In ''Super Smash Bros. Melee'', Warlock Punch comes out on frame 70, its hitboxes last for 3 frames and it takes 119 frames to complete. This naturally makes it an incredibly difficult move to land as its extremely slow speed makes it incredibly easy to avoid and heavily punish, as well as making it very limited as a punishment option on its own due to its poor speed. The move cannot really be used as a guaranteed followup either due to its extremely poor speed. Additionally, it also has a small hitbox size, so it is overall harder to land than its visuals may often suggest.


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===In ''[[Super Smash Bros. Brawl]]''===
===In ''[[Super Smash Bros. Brawl]]''===
:{{Main|Ganondorf (SSBB)/Neutral special}}
In addition to dealing consistent damage and doing much more damage while airborne, starting from ''Brawl'', a player can pull off a 180° punch by turning in the opposite direction during the beginning of the charging period. This is known as a '''Reverse Warlock Punch'''. This version of Warlock Punch deals roughly 3% more damage than a normal punch with more knockback. This move can be done on the ground and in midair, but on the downside, it is 0.167 seconds longer, or 10 frames slower, than a normal Warlock Punch. This reversed move is good for [[mindgame]]s (as with Falcon's) and does serve as a way to turn a match around, but is still very laggy.
In addition to dealing consistent damage and doing much more damage while airborne, starting from ''Brawl'', a player can pull off a 180° punch by turning in the opposite direction during the beginning of the charging period. This is known as a '''Reverse Warlock Punch'''. This version of Warlock Punch deals roughly 3% more damage than a normal punch with more knockback. This move can be done on the ground and in midair, but on the downside, it is 0.167 seconds longer, or 10 frames slower, than a normal Warlock Punch. This reversed move is good for [[mindgame]]s (as with Falcon's) and does serve as a way to turn a match around, but is still very laggy.


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===In ''[[Super Smash Bros. 4]]''===
===In ''[[Super Smash Bros. 4]]''===
:{{Main|Ganondorf (SSB4)/Neutral special}}
In ''Super Smash Bros. 4'', the regular grounded version of Warlock Punch has been reduced in power, now dealing 30% damage with much lower knockback scaling. However, all other versions of the move have drastically increased power with slightly increased damage; grounded reversed Warlock Punch deals 37%, regular aerial Warlock Punch deals 38%, and aerial reversed Warlock Punch deals 40%. These three versions of Warlock Punch KO {{SSB4|Mario}} below 25% in the middle of {{SSB4|Final Destination}} even with DI and without [[rage]]; lighter characters are guaranteed to get KO'd near the ledge if they do not DI at all, regardless of rage. With the increase in damage for the other versions of Warlock Punch, as well as the decreased [[shield]] health in ''Smash 4'', they can easily shatter any shield that is not at full size.
In ''Super Smash Bros. 4'', the regular grounded version of Warlock Punch has been reduced in power, now dealing 30% damage with much lower knockback scaling. However, all other versions of the move have drastically increased power with slightly increased damage; grounded reversed Warlock Punch deals 37%, regular aerial Warlock Punch deals 38%, and aerial reversed Warlock Punch deals 40%. These three versions of Warlock Punch KO {{SSB4|Mario}} below 25% in the middle of {{SSB4|Final Destination}} even with DI and without [[rage]]; lighter characters are guaranteed to get KO'd near the ledge if they do not DI at all, regardless of rage. With the increase in damage for the other versions of Warlock Punch, as well as the decreased [[shield]] health in ''Smash 4'', they can easily shatter any shield that is not at full size.


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===In ''[[Super Smash Bros. Ultimate]]''===
===In ''[[Super Smash Bros. Ultimate]]''===
:{{Main|Ganondorf (SSBU)/Neutral special}}
In ''Super Smash Bros Ultimate'', all hitboxes had their durations increased by 2 frames, and the [[super armor]] lasts much longer, being active from 11-67 for normal and 21-75 for the reverse. Landing the move also triggers the [[Special Zoom]] effect. The hitboxes have been made smaller, however, making the move a bit more difficult to connect.
In ''Super Smash Bros Ultimate'', all hitboxes had their durations increased by 2 frames, and the [[super armor]] lasts much longer, being active from 11-67 for normal and 21-75 for the reverse. Landing the move also triggers the [[Special Zoom]] effect. The hitboxes have been made smaller, however, making the move a bit more difficult to connect.


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==Instructional quotes==
==Instructional quotes==
{{InstructionalQuotes
{{InstructionalQuotes
|ssbmtrophychar=Ganondorf
|ssbmtrophydesc=Ganondorf's Warlock Punch is slow but absurdly powerful
|ssbbdojochar=Ganondorf
|ssbbdojodesc=Tap the direction opposite the way you are facing immediately after using... [Warlock Punch]  to make [Ganondorf] switch the way he’s facing and increase the power of the attack.
|ssb4-uchar=Ganondorf
|ssb4-uchar=Ganondorf
|ssb4-udesc=A devastating punch that's difficult to interrupt.
|ssb4-udesc=A devastating punch that's difficult to interrupt.
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{{CustomSet|Ganon|Neutral|name1=Warlock Punch|desc1-ntsc=Channel dark energy into a devastating punch. Difficult to interrupt.|name2=Warlock Blade|desc1-pal=Charges dark energy into a back-handed strike. Direction can be changed at the start.|desc2-ntsc=Draw a sword and thrust it forward. The blade's tip deals the most damage.|desc2-pal=Draws a sword and thrusts it ahead. Deals most damage with the tip of the sword.|name3=Warlock Thrust|desc3=A faster, explosive Warlock Punch. Make sure your fist hits home for max damage.}}
{{CustomSet|Ganon|Neutral|name1=Warlock Punch|desc1-ntsc=Channel dark energy into a devastating punch. Difficult to interrupt.|name2=Warlock Blade|desc1-pal=Charges dark energy into a back-handed strike. Direction can be changed at the start.|desc2-ntsc=Draw a sword and thrust it forward. The blade's tip deals the most damage.|desc2-pal=Draws a sword and thrusts it ahead. Deals most damage with the tip of the sword.|name3=Warlock Thrust|desc3=A faster, explosive Warlock Punch. Make sure your fist hits home for max damage.}}
# '''Warlock Punch:''' Default.
# '''Warlock Punch:''' Default.
# '''Warlock Blade:''' ({{ja|魔人剣|Majinken}}, Demon-Man Sword) Ganondorf draws the Sword of the Six Sages and plunges it forward in a stabbing motion via a reverse grip, with the sword's [[Tipper|tip]] being a [[Sweet spot (hitbox)|sweet spot]], adding significantly more horizontal range at the cost of some power, and less vertical reach. Regular grounded Warlock Blade deals 22% at its tip, and 18% across the rest of the blade, while its grounded reversed version adds an extra 2% damage (24% for the tip, and 20% for the rest of the blade). The regular aerial version's hitboxes deal the same damage as those of a grounded reversed Warlock Blade, while a reversed aerial Warlock Blade deals 26% at the tip, and 22% at the rest of the blade.  Warlock Blade has faster start-up than Warlock Punch, but less armor frames as a result; the regular grounded version's armor is active from frames 8-52. It also has [[transcendent priority]] and high [[shield damage]], with the tip capable of instantly shattering a full [[shield]]. 1.1.3 introduced armor for the reverse version, active frames 11-54. {{Main|Ganondorf (SSB4)/Neutral special/Custom 1}}
# '''Warlock Blade:''' ({{ja|魔人剣|Majinken}}, Demon-Man Sword) Ganondorf draws the Sword of the Six Sages and plunges it forward in a stabbing motion via a reverse grip, with the sword's [[Tipper|tip]] being a [[Sweet spot (hitbox)|sweet spot]], adding significantly more horizontal range at the cost of some power, and less vertical reach. Regular grounded Warlock Blade deals 22% at its tip, and 18% across the rest of the blade, while its grounded reversed version adds an extra 2% damage (24% for the tip, and 20% for the rest of the blade). The regular aerial version's hitboxes deal the same damage as those of a grounded reversed Warlock Blade, while a reversed aerial Warlock Blade deals 26% at the tip, and 22% at the rest of the blade.  Warlock Blade has faster start-up than Warlock Punch, but less armor frames as a result; the regular grounded version's armor is active from frames 8-52. It also has [[transcendent priority]] and high [[shield damage]], with the tip capable of instantly shattering a full [[shield]]. 1.1.3 introduced armor for the reverse version, active frames 11-54.
# '''Warlock Thrust:''' ({{ja|魔迅拳|Majinken}}, Demon Swift Fist) Ganondorf punches significantly faster than Warlock Punch/Blade causing a large explosion past his fist, giving it slightly more horizontal range and vertical range, transcendent priority on the explosion, and less ending lag (though is still notably large due to its faster start-up). However, it comes with a great loss in damage and knockback. The regular version's sweetspot, which only covers Ganondorf's fist, deals 16%, and the much larger sourspot covering Ganondorf's arm and the move's explosion deals 9%, while a reversed Warlock Thrust adds 3% to both hitboxes (19% for the sweetspot, and 12% for the sourspot). The sweetspot of a regular Warlock Thrust does not KO until 300%, does not deal extra damage or knockback in the air, and has no [[super armor]]. Overall, Warlock Thrust is arguably one of the worst moves in ''Smash 4''; it offers no real advantage over Warlock Punch/Blade, and is made completely redundant by most of Ganondorf's basic attacks, which can KO much earlier and are faster still, such as a sourspotted jab, which is his weakest non-special move.{{Main|Ganondorf (SSB4)/Neutral special/Custom 2}}
# '''Warlock Thrust:''' ({{ja|魔迅拳|Majinken}}, Demon Swift Fist) Ganondorf punches significantly faster than Warlock Punch/Blade causing a large explosion past his fist, giving it slightly more horizontal range and vertical range, transcendent priority on the explosion, and less ending lag (though is still notably large due to its faster start-up). However, it comes with a great loss in damage and knockback. The regular version's sweetspot, which only covers Ganondorf's fist, deals 16%, and the much larger sourspot covering Ganondorf's arm and the move's explosion deals 9%, while a reversed Warlock Thrust adds 3% to both hitboxes (19% for the sweetspot, and 12% for the sourspot). The sweetspot of a regular Warlock Thrust does not KO until 300%, does not deal extra damage or knockback in the air, and has no [[super armor]]. Overall, Warlock Thrust is arguably one of the worst moves in ''Smash 4''; it offers no real advantage over Warlock Punch/Blade, and is made completely redundant by most of Ganondorf's basic attacks, which can KO much earlier and are faster still, such as a sourspotted jab, which is his weakest non-special move.


==Origin==
==Origin==
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**{{SSBU|Kazuya}}'s uncrouching attack in ''Super Smash Bros Ultimate'' also shares the same pronunciation while, in this case it is written as ({{ja|魔神拳|Majinken}}, Demon God Fist). This was commented on by Sakurai during Kazuya's presentation.
**{{SSBU|Kazuya}}'s uncrouching attack in ''Super Smash Bros Ultimate'' also shares the same pronunciation while, in this case it is written as ({{ja|魔神拳|Majinken}}, Demon God Fist). This was commented on by Sakurai during Kazuya's presentation.
*Warlock Blade was the first instance of Ganondorf using his sword in the [[Super Smash Bros. (series)|''Smash Bros.'' series]] and was the only instance before ''Super Smash Bros. Ultimate''.
*Warlock Blade was the first instance of Ganondorf using his sword in the [[Super Smash Bros. (series)|''Smash Bros.'' series]] and was the only instance before ''Super Smash Bros. Ultimate''.
==Technical details==
*[[Ganondorf (SSBM)/Neutral special]]
*[[Ganondorf (SSBB)/Neutral special]]
*[[Ganondorf (SSB4)/Neutral special]]
*[[Ganondorf (SSBU)/Neutral special]]


{{Special Moves|char=Ganondorf}}
{{Special Moves|char=Ganondorf}}

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