Editing Wario

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Wario became the breakout star of that game and quickly developed a cult following. He would go onto take over the ''Mario Land series'' starting with ''{{iw|supermariowiki|Wario Land: Super Mario Land 3}}'' in 1994. The game is a radical departure from the previous two games, which were slightly altered versions of the 2D ''Mario'' formula. In this game, Wario sets out to earn as much gold as possible, so he can buy his own castle and rub it in Mario's face. Wario controls much differently than Mario; instead of deploying simple jumping on the heads of enemies and using simple powerups, Wario relied on his brute strength with moves like the shoulder check and the ability to sport various hats that gave him different powers, such as a dragon hat that spewed fire. Wario can still jump on enemies, where they are temporarily unable to move, allowing him to pick up and throw them. He also gained his own villain in this adventure, the equally greedy {{iw|supermariowiki|Captain Syrup}}, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario defeats Syrup and pays the Genie to grant him his castle. Future games in the ''Wario Land'' series shared similar structures of Wario traveling through off-beat settings towards a personal goal, being motivated through selfishness and greed with heroism being secondary at best.
Wario became the breakout star of that game and quickly developed a cult following. He would go onto take over the ''Mario Land series'' starting with ''{{iw|supermariowiki|Wario Land: Super Mario Land 3}}'' in 1994. The game is a radical departure from the previous two games, which were slightly altered versions of the 2D ''Mario'' formula. In this game, Wario sets out to earn as much gold as possible, so he can buy his own castle and rub it in Mario's face. Wario controls much differently than Mario; instead of deploying simple jumping on the heads of enemies and using simple powerups, Wario relied on his brute strength with moves like the shoulder check and the ability to sport various hats that gave him different powers, such as a dragon hat that spewed fire. Wario can still jump on enemies, where they are temporarily unable to move, allowing him to pick up and throw them. He also gained his own villain in this adventure, the equally greedy {{iw|supermariowiki|Captain Syrup}}, who captured a Genie to use for her own selfish purposes. By the end of the quest, Wario defeats Syrup and pays the Genie to grant him his castle. Future games in the ''Wario Land'' series shared similar structures of Wario traveling through off-beat settings towards a personal goal, being motivated through selfishness and greed with heroism being secondary at best.


In the 2000s, the ''{{iw|supermariowiki|WarioWare}}'' series was introduced, a continuation of a mode from ''{{iw|mariowiki|Mario Artist: Polygon Studio}}'' involving short "microgames" played rapid-fire, in which Wario - after seeing the success of the semi-fictional ''{{iw|mariowiki|Pyoro}}'' video game series - hires an eclectic cast of side characters to create various microgames filled with surreal imagery pertaining to their personal interests. Within the formula of a typical ''WarioWare'' game, Wario does not appear for most of the game's runtime, but hosts the first and final stages, both of which contain microgames themed around himself - at the end of most ''WarioWare'' games, Wario attempts to take the money his developers should have earned from the game but fails. This series is also one of the few Nintendo developed franchises to adopt voice acting, with ''WarioWare Gold'' specifically having all cutscenes fully voiced. Wario has been seen treasure-hunting in ''WarioWare'' games, but usually only briefly to begin a plot's conflict rather than actively during the game. In ''{{iw|mariowiki|WarioWare: Get It Together!}}'', Wario - alongside his employees - would be fully playable for the first time, interacting with microgames using his dash attack established in ''Wario Land'' games.
After creating what they coined as "microgames" for ''{{iw|supermariowiki|Mario Artist: Polygon Studio}}'' on the 64DD, Nintendo wanted to expand the concept into a whole game, and decided that Wario was crass and unpredictable enough for the tone they were going for. This grew into the ''{{iw|supermariowiki|WarioWare}}'' series, where Wario and an eclectic cast of side characters perform these various microgames in over the top scenarios. Most plots revolve around Wario wanting to make video games for profit and either tricking or coercing acquaintances into making the games for him. This series is also one of the few Nintendo developed franchises to adopt voice acting, with ''WarioWare Gold'' specifically having all cutscenes fully voiced.


Wario, as mentioned previously, is meant to be an exaggerated foil to Mario. Alongside his name swapping the M with a W, his name is also a portmanteau of Mario combined with the Japanese phrase {{ja|悪い|Warui}}, which translates to bad in English, essentially giving him the name "Bad Mario." Wario does not care about ethics and altruism like his rivals, and only attempts to help others when he directly benefits. An example of this is during ''{{iw|supermariowiki|Wario Land: Shake It!}}'' where he incidentally defeats the Shake King, saves Queen Merelda and liberates the Shake Dimension from tyranny all to obtain the Bottomless Coin Sack. Wario is miserly to the extent of hoarding his treasure so no one else can find it and double-crossing his friends for a payout. Wario is also motivated by other things he enjoys like food and leisure. While Wario enjoys all types of food, his absolute favorite is garlic, often eating whole cloves at a time. This on top of his poor hygiene has led to one of his most defining character traits: his signature foul odors and extreme flatulence seen in many of his appearances. Wario's slobbishness was initially a trait only applied to him in marketing materials, particularly those from Japan, but would slowly begin to appear in games over time. Wario also enjoys causing chaos, often pulling pranks on other characters because he finds it funny. [[Waluigi]] often joins in on these schemes in ''Mario'' games, though he has yet to make a substantial appearance in a ''Wario'' game. Wario is often shown to be surprisingly athletic and muscular for his perceived obesity, performing feats on par with or even exceeding what Mario can do; one example of this is the game ''{{iw|supermariowiki|Super Mario 64 DS}}'', where Wario has the highest strength of the four main characters and is able to break black brick blocks, defeat enemies easier, and break through ice. While Wario is generally seen as antagonistic in most of his appearances, he is rarely depicted as malicious and is often used for comic relief, providing whacky side plots running parallel to the main story and often being the catalyst for the major conflict.
Wario, as mentioned previously, is meant to be an exaggerated foil to Mario. Alongside his name swapping the M with a W, his name is also a portmanteau of Mario combined with the Japanese phrase {{ja|悪い|Warui}}, which translates to bad in English, essentially giving him the name "Bad Mario." Wario does not care about ethics and altruism like his rivals, and only attempts to help others when he directly benefits. An example of this is during ''{{iw|supermariowiki|Wario Land: Shake It!}}'' where he incidentally defeats the Shake King, saves Queen Merelda and liberates the Shake Dimension from tyranny all to obtain the Bottomless Coin Sack. Wario is miserly to the extent of hoarding his treasure so no one else can find it and double-crossing his friends for a payout. Wario is also motivated by other things he enjoys like food and leisure. While Wario enjoys all types of food, his absolute favorite is garlic, often eating whole cloves at a time. This on top of his poor hygiene has led to his signature foul odors and extreme flatulence seen in many of his appearances. Wario also enjoys causing chaos, often pulling pranks on other characters because he finds it funny. [[Waluigi]] often joins in on these schemes. Wario is often shown to be surprisingly athletic and muscular for his perceived obesity, performing feats on par with or even exceeding what Mario can do; one example of this is the game ''{{iw|supermariowiki|Super Mario 64 DS}}'', where Wario has the highest strength of the four main characters and is able to break black brick blocks, defeat enemies easier, and break through ice. While Wario is generally seen as antagonistic in most of his appearances, he is rarely depicted as malicious and is often used for comic relief, providing whacky side plots running parallel to the main story and often being the catalyst for the major conflict.


==In ''[[Super Smash Bros.]]''==
==In ''[[Super Smash Bros.]]''==

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