Editing Villager (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 116: Line 116:
|fsmashname=Bowling Ball ({{ja|ボウリングのたま|Bōringu no Tama}})
|fsmashname=Bowling Ball ({{ja|ボウリングのたま|Bōringu no Tama}})
|fsmashdmg={{ChargedSmashDmgSSBU|15}} (early), {{ChargedSmashDmgSSBU|17}} (clean)
|fsmashdmg={{ChargedSmashDmgSSBU|15}} (early), {{ChargedSmashDmgSSBU|17}} (clean)
|fsmashdesc=Leans forwards and drops a bowling ball. It is safe on shield with its surprisingly low ending lag and has enough knockback to KO reliably around 95% (60% fully charged). However, it has a poor horizontal range and slow startup, as the hitbox doesn't come out until frame 25, five frames after the bowling ball spawns. Notably, the ball can fall off edges if the Villager stands near one, making it great for edge-guarding if the opponent recovers low. The bowling ball does slightly more damage and knockback if it falls a certain distance before hitting opponents. However, as the bowling ball is considered a projectile, it can be reflected even at point-blank range.
|fsmashdesc=Leans forwards and drops a bowling ball. It is safe on shield with its surprisingly low ending lag and has enough knockback to KO reliably around 95% (60% fully charged). However, it has a poor horizontal range and slow startup, as the hitbox doesn't come out until frame 25, five frames after the bolwing ball spawns. Notably, the ball can fall off edges if the Villager stands near one, making it great for edge-guarding if the opponent recovers low. The bowling ball does slightly more damage and knockback if it falls a certain distance before hitting opponents. However, as the bowling ball is considered a projectile, it can be reflected even at point-blank range.
|usmashname=Fireworks ({{ja|はなび|Hanabi}})
|usmashname=Fireworks ({{ja|はなび|Hanabi}})
|usmashdmg={{ChargedSmashDmgSSBU|3}} (hit 1), {{ChargedSmashDmgSSBU|1.5}} (hits 2 - 5), {{ChargedSmashDmgSSBU|4.6}} (hit 6)
|usmashdmg={{ChargedSmashDmgSSBU|3}} (hit 1), {{ChargedSmashDmgSSBU|1.5}} (hits 2 - 5), {{ChargedSmashDmgSSBU|4.6}} (hit 6)

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: