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| Display title | User:DrakRoar/Throw frame data |
| Default sort key | DrakRoar/Throw frame data |
| Page length (in bytes) | 16,103 |
| Namespace | User |
| Page ID | 71845 |
| Page content language | en - English |
| Page content model | wikitext |
| User ID | 1880 |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
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| Page creator | DrakRoar (talk | contribs) |
| Date of page creation | 21:34, July 30, 2016 |
| Latest editor | DrakRoar (talk | contribs) |
| Date of latest edit | 15:20, March 9, 2022 |
| Total number of edits | 12 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
| Transcluded templates (4) | Templates used on this page:
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Description | Content |
Article description: (description) This attribute controls the content of the description and og:description elements. | A simplified frame data compilation for throws in Smash 4 and Ultimate. Useful if you want it all in one place instead of having to look individually at every throw in scripts. Throws with an asterisk inflict hitlag on the opponent upon release. |
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