Editing Toon Link (SSB4)
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Latest revision | Your text | ||
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*[[Forward smash]]: | *[[Forward smash]]: | ||
**{{buff|Forward smash has increased vertical range. Its first hit also has altered knockback (30/40 (set), 110 (scaling) → 50/55/62/43 (base)/7) and angles (80°/76°/45°/10° → 75°/55°/45°/40°). Altogether, these changes allow its hits to connect together better at least at lower percents. The second hit also has increased knockback scaling (106 → 130) and consistent base knockback (32/25/20 → 32) improving its KO potential despite its lower damage.}} | **{{buff|Forward smash has increased vertical range. Its first hit also has altered knockback (30/40 (set), 110 (scaling) → 50/55/62/43 (base)/7) and angles (80°/76°/45°/10° → 75°/55°/45°/40°). Altogether, these changes allow its hits to connect together better at least at lower percents. The second hit also has increased knockback scaling (106 → 130) and consistent base knockback (32/25/20 → 32) improving its KO potential despite its lower damage.}} | ||
**{{nerf|The innermost hitbox of the second hit has been removed and the remaining hitboxes deal less damage (13% → 11%). The outermost hitbox of the first hit has also been positioned closer to Toon Link (Y-offset: 7 → 6).}} | **{{nerf|The innermost hitbox of the second hit has been removed and the remaining hitboxes deal less damage (13% → 11%). The outermost hitbox of the first hit has also been positioned closer to Toon Link (Y-offset: 7 → 6.5).}} | ||
**{{change|The window of time that the attack button can be pressed after forward smash's first hit has been significantly tightened. This decreases the possibility of accidentally using its second hit, but makes it so that the delay between the first and second hits cannot be abused before using the second hit.}} | **{{change|The window of time that the attack button can be pressed after forward smash's first hit has been significantly tightened. This decreases the possibility of accidentally using its second hit, but makes it so that the delay between the first and second hits cannot be abused before using the second hit.}} | ||
*[[Up smash]]: | *[[Up smash]]: |