Search results

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
  • Roy (SSB4) (category Roy (SSB4)) (section Ground attacks)
    potential. Floor attack: Front and back floor attacks deal more damage (6% → 7%). Due to the introduction of tripping in Brawl, Roy has received a floor attack
    63 KB (7,271 words) - 09:11, March 23, 2024
  • Roy (SSBU) (category Roy (SSBU)) (section Changes from Super Smash Bros. 4)
    second time where Roy's sheath is positioned on his side instead of on his back with the first time being his clapping animation from SSB4. Roy is the only male
    56 KB (7,047 words) - 21:29, April 4, 2024
  • Floor attack (category Floor attacks) (section List of back floor attacks)
    A floor attack, commonly/officially known as a getup attack (おきあがり攻撃 or 起き上がり攻撃) or rising attack, and referred to as DownAttackU and DownAttackD (depending
    22 KB (305 words) - 13:33, January 31, 2022
  • Edge attack (category Edge attacks) (section List of fast edge attacks/edge attacks)
    An edge attack (ガケのぼり攻撃 or 崖登り攻撃, Cliff climbing attack) is an attack performed by pressing the attack button while hanging on an edge. This allows the
    13 KB (386 words) - 16:30, March 29, 2024
  • Slash (redirect from Slash Attack) (section List of slash attacks)
    broadsword. In SSB4, these sound effects, which have been altered, are also used as part of Pair Up, Shulk's Back Slash if he hits an opponent's back with the
    26 KB (440 words) - 02:48, November 9, 2023
  • Mewtwo (SSB4) (category Characters (SSB4)) (section Ground attacks)
    increases its ending lag. Floor attack: Floor attacks now have a normal effect, instead of an electric effect. Edge get-up and edge attack's animations have changed
    73 KB (8,722 words) - 12:06, April 25, 2024
  • Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    launch angle (80° → 70°). Floor attacks: Floor attacks have less startup lag (frame 16 → 14 (front)/13 (back)). Back floor attack's second hit also has less
    87 KB (11,114 words) - 09:56, April 23, 2024
  • Bowser Jr. (SSB4) (category Characters (SSB4)) (section Roy)
    output matches the other characters': 1 → 8. Back floor attack deals 10 shield damage, as did the other characters' before update 1.1.1. Clown Cannon's knockback
    51 KB (4,604 words) - 13:23, March 5, 2024
  • Lucas (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attack: Front floor attack now starts in front of Lucas, rather than from behind. Edge attack: Edge attack has less startup lag (frame 24 → 20) with its
    73 KB (9,408 words) - 15:00, April 4, 2024
  • Roy (SSBM) (category Roy (SSBM)) (section Ground attacks)
    This article is about Roy's appearance in Super Smash Bros. Melee. For the character in other contexts, see Roy. Roy (ロイ, Roy) is a unlockable character
    57 KB (7,081 words) - 04:17, March 7, 2024
  • with a shield. * Bowser Jr.'s back floor attack and all of Sonic's floor attacks deal 10. ** A fully charged Focus Attack is unblockable, making the shield
    31 KB (386 words) - 09:46, August 4, 2023
  • Ryu (SSB4) (category Characters (SSB4))
    happens, cancel your Focus Attack and unleash a sick combo! Ryu's down special, Focus Attack, allows him to withstand a single attack and then unleash a counter
    54 KB (5,330 words) - 11:37, January 25, 2024
  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    potential. Floor attack: Due to the introduction of tripping in Brawl, Dr. Mario has received a floor attack when he trips. Front and back floor attacks deal
    81 KB (9,115 words) - 01:10, April 17, 2024
  • Corrin (SSB4) (category Characters (SSB4))
    forward or back or just jump up. You can only thrust the lance once before landing. Corrin's side special Dragon Lunge is no normal attack - skewer a surface
    41 KB (4,041 words) - 20:18, April 8, 2024
  • Cloud (SSB4) (category Characters (SSB4))
    both versions of SSB4, with it only appearing in the Wii U version. He is also the only DLC character who is able to pseudo-crawl in SSB4. In Smash 3DS,
    57 KB (6,058 words) - 08:09, April 26, 2024
  • neutral, forward, and back aerial are larger: 6.7 (neutral, first hit)/6.5 (neutral, back hit), 6.7 (forward and back) → 7.7/7.5, 7.7. Back aerial's sour x hitbox
    2 KB (1,278 words) - 01:23, January 11, 2019
  • Bayonetta (SSB4) (category Characters (SSB4))
    or simply hold down the attack button after a whiffed aerial attack to pelt opponents with minor damage, making a missed attack less of a detriment for
    64 KB (7,256 words) - 11:16, April 11, 2024
  • Ike (SSB4) (category Characters (SSB4)) (section Ground attacks)
    dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Lucina (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (forward), 9.975% (back/up), 11.4% (down sourspot)/13.3% (meteor) → 4.2%/8.5%, 10.5%, 11.8%/11.4%, 12.3%/14.2%. Neutral, forward and back aerials' main hitbox
    53 KB (5,868 words) - 11:32, January 25, 2024
  • Rosalina & Luma (SSB4) (category Characters (SSB4))
    Rosalina to attack with her, or it can be sent away with Luma Shot to attack from a distance. This allows Rosalina numerous possibilities to attack opponents
    48 KB (4,816 words) - 21:56, April 16, 2024
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)