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  • Link (SSBM) (category Link (SSBM)) (section Ground attacks)
    eyes. Link has a new taunt. Link's helpless animation has changed. Link has a different dash animation. Link walks faster (0.9867 (29.6) → 1.2). Link dashes
    49 KB (5,590 words) - 16:21, April 10, 2024
  • Link (SSBM)/Neutral attack (category Link (SSBM))
    individual hit, see: Link (SSBM)/Neutral attack/Hit 1 Link (SSBM)/Neutral attack/Hit 2 Link (SSBM)/Neutral attack/Hit 3 Link (SSBM)/Neutral attack/Infinite
    456 bytes (54 words) - 15:34, September 13, 2020
  • Young Link (SSBM)/Neutral attack (category Young Link (SSBM))
    Young Link (SSBM)/Neutral attack/Hit 1 Young Link (SSBM)/Neutral attack/Hit 2 Young Link (SSBM)/Neutral attack/Hit 3 Young Link (SSBM)/Neutral attack/Infinite
    497 bytes (59 words) - 16:57, September 13, 2020
  • Young Link (SSBM) (category Young Link (SSBM)) (section Differences from Link)
    for SHFFL attacks. Young Link has a slightly higher full hop and double jump than Link Young Link has a shorter jumpsquat duration than Link (6 → 4), giving
    40 KB (4,447 words) - 19:58, April 21, 2024
  • Fox (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    → 80 (base)/50), with Fox's floor atatcks no longer being the weakest in the game. Front floor attack: Front floor attack has larger hitboxes (3u/4u →
    73 KB (9,489 words) - 18:16, April 20, 2024
  • Zelda (SSBM) (category Characters (SSBM))
    their flaws; the former is rather slow for a tilt attack and the latter is rather weak for a smash attack. Lastly, some of her toolkit suffers from a lack
    28 KB (2,934 words) - 14:27, March 15, 2024
  • Link (SSBM)/Neutral aerial (category Link (SSBM)) (section Attack)
    frame 3, granting Link one of the best neutral aerials for edgeguarding in the game. Young Link (SSBM)/Neutral aerial Given that Young Link's neutral aerial
    3 KB (153 words) - 18:05, April 23, 2021
  • Toon Link (PM) (category Toon Link) (section Ground Attacks)
    Toon Link now also weighs the same as Young Link did in Melee, a substantial drop in weight that hinders his survivability and makes Toon Link capable
    37 KB (4,291 words) - 00:27, March 31, 2024
  • Samus (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    shorter duration (frames 8-12 → 6-8). Dash attack: Dash attack has less ending lag (FAF 41 → 38). Dash attack deals more knockback (0 (base), 100 (scaling)
    54 KB (6,604 words) - 13:14, March 8, 2024
  • Link (SSBM)/Forward smash (category Link (SSBM))
    For the technical data of each individual hit, see: Link (SSBM)/Forward smash/Hit 1 Link (SSBM)/Forward smash/Hit 2
    248 bytes (21 words) - 21:39, March 18, 2020
  • Link (PM) (category Link) (section Ground Attacks)
    Triforce Slash, Link will instead wield the Fierce Deity's signature sword. Z-Secret Costume: NES Link R-Secret Costume: Hyrule Warriors Link Link's page at
    28 KB (2,852 words) - 00:36, March 31, 2024
  • Ganondorf (SSBM) (category Characters (SSBM)) (section Ground attacks)
    are replaced by darkness for Ganondorf's counterparts. Neutral attack: Neutral attack is changed to be only a single palm strike. The single hit deals
    53 KB (5,534 words) - 20:23, March 9, 2024
  • Mewtwo (SSBM) (category Characters (SSBM))
    effectively into other attacks. NTSC 1.01 Fixed the Shadow glitch. For a gallery of Mewtwo's hitboxes, see here. For its dash attack while holding a battering
    30 KB (2,954 words) - 16:44, March 31, 2024
  • Princess Zelda (category Trophies (SSBM))
    shown in A Link to the Past, A Link Between Worlds, and Tears of the Kingdom. Her personality also changes between incarnations, more so than Link. While all
    35 KB (4,362 words) - 12:26, December 16, 2023
  • Young Link (SSBM)/Forward smash (category Young Link (SSBM))
    the technical data of each individual hit, see: Young Link (SSBM)/Forward smash/Hit 1 Young Link (SSBM)/Forward smash/Hit 2
    271 bytes (23 words) - 15:31, March 19, 2020
  • Captain Falcon (SSBM) (category Characters (SSBM)) (section Ground attacks)
    35). Dash attack: Dash attack has a shorter total duration (FAF 41 → 38). Dash attack has a much larger hitbox (3.6667u → 5.86u). Dash attack has a shorter
    64 KB (8,097 words) - 10:57, March 6, 2024
  • Dr. Mario (SSBM) (category Characters (SSBM)) (section Ground attacks)
    for his neutral attack, and aerial attack landing lag). Both have the same dashing speed and falling speed, yet most of Dr. Mario's attacks deal greater damage
    39 KB (4,409 words) - 17:58, March 8, 2024
  • Mr. Game & Watch (SSBM) (category Characters (SSBM))
    Oil Panic Jumping on Yoshi's Island. Using his neutral attack on Green Greens. Using his dash attack on Yoshi's Island. Using his forward tilt on Temple.
    30 KB (2,731 words) - 23:49, March 16, 2024
  • Falco (SSBM) (category Characters (SSBM)) (section Ground attacks)
    17). The second hit of Falco's neutral attack has a different angle than Fox's (70° → 50°). Falco's dash attack deals more damage than Fox's (7%/5% → 9%/6%)
    51 KB (6,010 words) - 18:27, March 7, 2024
  • Jigglypuff (SSBM) (category Characters (SSBM)) (section Ground attacks)
    deal with. Neutral attack: Both hits of neutral attack have less ending lag (FAF 18 → 16 (hit 1), FAF 20 → 17 (hit 2)). Neutral attack's second hit has more
    58 KB (7,182 words) - 10:13, April 9, 2024
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