Talk:Ganondorf (SSB4): Difference between revisions

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:I'm not seeing how they can be followed up anyway? [[User:Shadow|Shadow]] ([[User talk:Shadow|talk]]) 01:24, 22 February 2015 (EST)
:I'm not seeing how they can be followed up anyway? [[User:Shadow|Shadow]] ([[User talk:Shadow|talk]]) 01:24, 22 February 2015 (EST)
== New Section ==
I think we might create another section about his attributes, because, WOW! The ''Changes from Brawl'' section ddefinitely requires a clean-up. [[User:YoshiKong|YoshiKong]] ([[User talk:YoshiKong|talk]]) 13:12, 8 March 2015 (EDT)

Revision as of 13:12, March 8, 2015

Updated Pic

I Made a clearer Pic of Ganondorf Thesupernintendokid (talk) 23:52, 26 August 2014 (EDT)

Good job, but a couple things for future references. When uploading a replacement image, it's preferable to upload it over the previous image instead of uploading a new image. In addition, adding edit notes such as this to talk pages is unnecessary. MegaTron1XDDecepticon.png 23:56, 26 August 2014 (EDT)

Accidentally leaked?

Take a look at this screencap someone made. Magiciandude (talk) 15:08, 29 August 2014 (EDT)

This is already noted on the page. Scr7Scr7 sig.png(talk · contribs) 15:10, 29 August 2014 (EDT)
Yep, my bad. Magiciandude (talk) 15:24, 29 August 2014 (EDT)

One of his customs

one of his neutral customs is him summoning his sword and performing a powerful thrusting strike with it. Though it uses his Warlock Punch animation. Though I honestly dont see why this wasnt his standard neutral special.
06:40, 14 September 2014 (EDT)

Ganon showed off for the fifth time already

http://www.twitch.tv/nintendo/b/577184700 --Wolfy76700 (talk) 09:04, 12 October 2014 (EDT)

Wrong Name for 1st Custom of Side B

Ganondorf doesn't have the Gerudo Dragon as a Custom Side B. Instead, his 1st custom variation of Flame Choke is called Flame Wave. It has a shorter dashing distance but acts like the 2nd Desperation Attack Kyo-2 has in KoF 2002: Unlimited Match. While it may launch the opponent upwards, it is still a grab, unlike Gerudo Dragon in Melee. —Preceding unsigned comment added by The One Who Wrote This (talkcontribs) 22:19, 15 October 2014 (EDT)

Up Tilt Breaks Shields

Ganondorf's up tilt is almost guaranteed to break shields. —Preceding unsigned comment added by CrocWarlord (talkcontribs) 14:54, 18 October 2014 (EDT)

dair kills at 114% on the ground

While checking out the KO potency of his dair (by starting off in 110% and raising the percent by 1 to see if it KO's then) I came across this one change and I was quite perplexed why this was not noted in the changes for his dair by the time I checked the wiki for this. (T533 (talk) 17:55, 6 November 2014 (EST))

Up and down throws

I think that up and down throws having less knockback scaling should be considered a nerf instead of a buff, because up throw having less knockback growth worsens its already almost non-existent K.O.ing ability and down throw doesn't have any follow-ups due to it sending a good distance forward. YoshiKong (talk) 21:47, 18 January 2015 (EST)

I'm not seeing how they can be followed up anyway? Shadow (talk) 01:24, 22 February 2015 (EST)

New Section

I think we might create another section about his attributes, because, WOW! The Changes from Brawl section ddefinitely requires a clean-up. YoshiKong (talk) 13:12, 8 March 2015 (EDT)