SmashWiki:12TP/Smash Bros. DOJO!! 01: Difference between revisions

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- {{rollover|If you're knocked off, you must recover!|ふっとばされたら復帰せよ!}} -<br>
- {{rollover|If you're knocked off, you must recover!|ふっとばされたら復帰せよ!}} -<br>
- {{rollover|Use the Auto-Handicap!|オートハンデをつかえ!}} -<br>
- {{rollover|Use the Auto-Handicap!|オートハンデをつかえ!}} -<br>
- {{rollover|Carefully Pose with the Pause|ポーズでポーズをじっくり}} -<br>
- {{rollover|Carefully pose with the pause|ポーズでポーズをじっくり}} -<br>
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<span style="background:#ffbfbf">{{rollover|If a blow is strong enough, you may falter|相手にふっとばされた場合、そのままぽろりと落ちるようでは}}<br>
{{rollover|If you’re knocked away, it’s not a good idea to let yourself|相手にふっとばされた場合、そのままぽろりと落ちるようでは}}<br>
{{rollover|and fall.|まずい。}}</span>
{{rollover|fall.|まずい。}}
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{{rollover|First, '''push the control stick sideways''' to move as close to the stage as possible.|まず、フィールドになるべく近づくべく、スティックを横に入力。}}<br>
{{rollover|First, '''push the control stick sideways''' to move as close to the stage as possible.|まず、フィールドになるべく近づくべく、スティックを横に入力。}}<br>
{{rollover|Then try to recover by '''double jumping'''.|次に、空中ジャンプで復帰を試みる。}}<br>
{{rollover|Then try to recover by '''double jumping'''.|次に、空中ジャンプで復帰を試みる。}}<br>
{{rollover|If you still can't reach the stage, follow with your '''up special move'''.|それでもフィールドにとどかない場合は、上必殺ワザでフォロー。}}<br>
{{rollover|If you still can't reach the stage, follow it up with your '''up special move'''.|それでもフィールドにとどかない場合は、上必殺ワザでフォロー。}}<br>
<font size="-1">{{rollover|(Except for some characters.)|(一部のキャラをのぞく)}}</font>
<font size="-1">{{rollover|(<small>Excluding some characters</small>)|(一部のキャラをのぞく)}}</font>
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{{rollover|Don't give up, you can recover a significant distance.|最後まであきらめなければ、かなりの距離を復活できる。}}
{{rollover|Don't give up, you can still recover a significant distance.|最後まであきらめなければ、かなりの距離を復活できる。}}
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<span style="background:#ffbfbf">{{rollover|If you come to disturb or even prevent a recovery,|わかってくると、復活のじゃまやさらにそれを防ぐかけひきなど}}<br>
{{rollover|As you get to know this concept, you’ll learn tactics to hinder, or even prevent enemy recoveries.|わかってくると、復活のじゃまやさらにそれを防ぐかけひきなど}}<br>
{{rollover|play becomes even more fierce.|で、対戦がさらに熱くなっていく。}}</span>
{{rollover|With that said, the competition will surely heat up.|で、対戦がさらに熱くなっていく。}}
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'''<font size="+1">{{rollover|#5|其の五}}</font> <font size="-1" color="#7f3f3f">{{rollover|[Controls]|[操作]}}</font><font size="+2">{{rollover|Carefully Pose with the Pause|ポーズでポーズをじっくり}}</font>'''
'''<font size="+1">{{rollover|#5|其の五}}</font> <font size="-1" color="#7f3f3f">{{rollover|[Controls]|[操作]}}</font><font size="+2">{{rollover|Carefully pose with the pause|ポーズでポーズをじっくり}}</font>'''


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Revision as of 19:37, September 26, 2013


Japanese.png This page is part of SW:1226. The original page is located here.
Hover over a piece of text to see the original Japanese. If you think you can improve a translation, do so.
Believed translation accuracy is shown by coloured highlights, ranging through high, medium-high, medium, medium-low, and low/untranslated.

[Primer]

Smash Bros. DOJO!! Parts 1~5

- What is Super Smash Bros.? -
- Use smash attacks! -
- If you're knocked off, you must recover! -
- Use the Auto-Handicap! -
- Carefully pose with the pause -



#1 [Info]What is Super Smash Bros.?

Super Smash Bros. (as Smash Bros. below)
is a free-for-all multiplayer action game where
famous characters furiously clash against each other.

The rules are simple. First, attack the enemy to raise their damage.

The more their damage builds up, the farther they'll fly.
You score by successfully knocking away an opponent off-screen.

The gameplay is pretty friendly towards beginners, but I'm sure you'll find that it actually has a lot of depth once you start digging deeper into it.

So I made this page in hopes that it will guide you to discovering that depth as best as possible.

Mario Link Kirby Pikachu SSB64.gif
Famous, but may be unfriendly.

#2 [Controls]Use smash attacks!

In Smash Bros., it is crucial to tap the N64's analog stick
to quickly defeat your opponents.

Tapping up will make you jump, tapping to the side will make you dash, and simultaneously tapping and doing an attack will make you unleash a super powerful smash attack.

Since tapping with excessive force will hurt your fingers,
it’s best that you tap lightly and smoothly to execute it.

Pikachu Forward Smash Image SSB64.gif
Pikachu's side smash attack
The (Short Electric Shock) is a burst of electricity.

#3 [Tactics]If you're knocked off, you must recover!

If you’re knocked away, it’s not a good idea to let yourself
fall.

First, push the control stick sideways to move as close to the stage as possible.
Then try to recover by double jumping.
If you still can't reach the stage, follow it up with your up special move.
(Excluding some characters)

Don't give up, you can still recover a significant distance.

As you get to know this concept, you’ll learn tactics to hinder, or even prevent enemy recoveries.
With that said, the competition will surely heat up.

http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/LvFrameLayout.html

Lateral movement, double jump, up special. IMPORTANT!!


#4 [Options]Use the Auto-Handicap!

The auto-handicap will automatically set handicaps depending on the outcome of battles,
with the winner getting weaker and the loser getting stronger.

When ON, it's so much better than
constantly tweaking with the controls. Please use it! Always!
Thank you again!

Strength in numbers (handicap), I know,
but that only makes it difficult for skilled players.

Handicaps SSB64.gif

In this case, Pikachu's the strongest player.


#5 [Controls]Carefully pose with the pause

While playing normally, press the Start button to pause
to zoom in on your character
and you can tweak and fiddle the stick to view from any angle.

You may see other small characters;
try looking around, you may find something new.

Incidentally, you can access a menu in training mode.

Boomerang Paused SSB64.gif
Like that pose or this pose.

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