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Space Jump: Difference between revisions

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m (→‎Origin: Can you clarify this RoyboyX? If the space jump in Metroid looks a lot like the one here, it would be good to note it down.)
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A Space Jump is used when:
A Space Jump is used when:
*Player 2 presses [[Start/Pause button|Start]] or [[+]].
*Player 2 presses the pause button ([[Start/Pause button|Start]] or [[+]]).
*Player 2 is about to be [[KO]]'d when not in [[hitstun]].
*Player 2 is about to be [[KO]]'d when not in [[hitstun]].
*Player 1 enters a vehicle such as a [[Barrel Cannon]].
*Player 1 enters a vehicle such as a [[Barrel Cannon]].


Additionally, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] will perform a similar move in the background to keep up with his Pokémon as they progress through a side-scrolling level. However, the light that relocates him is reddish-orange, unlike the blue-white light for the playable characters themselves. (This is presumably also done in versus mode, but it's never seen on-screen.)
Additionally, the [[Pokémon Trainer (SSBB)|Pokémon Trainer]] will perform a similar move in the background to keep up with his Pokémon as they progress through a stage. However, the light that relocates him is reddish-orange, unlike the blue-white light for the playable characters themselves. (This is presumably also done in versus mode, but it's never seen on-screen.)


If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns.
If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns.


==Origin==
==Origin==
This move is an almost identical copy of a move in ''[[Kirby Super Star]]'', where Kirby's partner could warp to Kirby's location. However, if the partner held the A button down, it would be locked in teleport indefinitely, and if the button was tapped repeatedly, the helper would eventually self-destruct.  In the game's remake, Kirby Super Star Ultra, this teleport function is even referred to as the Space Jump.
This move is an almost identical copy of a move in ''[[Kirby Super Star]]'', where Kirby's partner could warp to Kirby's location. However, if the partner held the A button down, it would be locked in teleport indefinitely, and if the button was tapped repeatedly, the helper would eventually self-destruct.  In the game's post-Brawl remake ''Kirby Super Star Ultra'', this teleport function is even referred to as the Space Jump.
 
==Trivia==
*The particles and "shoof" sound from completing a Space Jump are also used when characters appear at the start of a stage, or respawn after a KO.


"Space Jump" is also the name of an upgrade in the ''[[Metroid]]'' series of games.
[[Category:Subspace Emissary]]
[[Category:Subspace Emissary]]

Revision as of 23:39, July 9, 2012

A Space Jump in progess. Mario is Player 1.

The Space Jump is a maneuver that can be done by Player 2 in The Subspace Emissary. When used, Player 2's character is quickly relocated to wherever Player 1 currently is, regardless of any obstacles in the way.

A Space Jump is used when:

  • Player 2 presses the pause button (Start or +).
  • Player 2 is about to be KO'd when not in hitstun.
  • Player 1 enters a vehicle such as a Barrel Cannon.

Additionally, the Pokémon Trainer will perform a similar move in the background to keep up with his Pokémon as they progress through a stage. However, the light that relocates him is reddish-orange, unlike the blue-white light for the playable characters themselves. (This is presumably also done in versus mode, but it's never seen on-screen.)

If a Space Jump is in progress while Player 1 is not on-screen after being KO'd, the teleporting player will be held in place until Player 1 respawns.

Origin

This move is an almost identical copy of a move in Kirby Super Star, where Kirby's partner could warp to Kirby's location. However, if the partner held the A button down, it would be locked in teleport indefinitely, and if the button was tapped repeatedly, the helper would eventually self-destruct. In the game's post-Brawl remake Kirby Super Star Ultra, this teleport function is even referred to as the Space Jump.

Trivia

  • The particles and "shoof" sound from completing a Space Jump are also used when characters appear at the start of a stage, or respawn after a KO.