TEST: Difference between revisions

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The background of the stage has an image of a pub, hence its nickname. The platforms are all gray polygons and come in different sizes. Some of these platforms are immobile, while some move vertically. The stage is very wide and stretches out at a long distance. The player can use any [[item]], [[enemies]], or other objects that the Debug Menu allows players to use. For some reason, the Corneria stage music plays on this level.
The background of the stage has an image of a pub, hence its nickname. The platforms are all gray polygons and come in different sizes. Some of these platforms are immobile, while some move vertically. The stage is very wide and stretches out at a long distance. The player can use any [[item]], [[enemies]], or other objects that the Debug Menu allows players to use. For some reason, the Corneria stage music plays on this level.


The background image, while looking highly unusual for a "Smash Bros." game, is actually a common test image used in 3D graphics. It can be seen in, for example, early editions of the OpenGL Programming Guide.
The background image, while looking highly unusual for a "Smash Bros." game, is actually a common test image used in 3D graphics. It can be seen in, for example, early editions of the OpenGL Programming Guide.{{fact}}


[[Category:Stages]]
[[Category:Stages]]

Revision as of 14:21, March 4, 2011

Test
Mario and Link on the stage, together with Green Koopa Troopas, Red Koopa Paratroopas and Shy Guys.
File:SmashBrosSymbol.png
Universe Super Smash Bros.
Appears in SSBM
Availability Hacking only

The Test stage (aka "The Coffee Shop") is a stage that can only be accessed with an Action Replay and is not used in the game normally.

File:Gregturnevil.JPG
Fox and Falco on the Test stage. Note the length of the stage.

The background of the stage has an image of a pub, hence its nickname. The platforms are all gray polygons and come in different sizes. Some of these platforms are immobile, while some move vertically. The stage is very wide and stretches out at a long distance. The player can use any item, enemies, or other objects that the Debug Menu allows players to use. For some reason, the Corneria stage music plays on this level.

The background image, while looking highly unusual for a "Smash Bros." game, is actually a common test image used in 3D graphics. It can be seen in, for example, early editions of the OpenGL Programming Guide.[citation needed]