Sheik (SSBM)/Back aerial: Difference between revisions
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(New Page: {{ArticleIcons|ssbm=y}} ==Overview== thumb|Hitbox duration of Sheik's back aerial. Sheik does a quick kick behind herself. The move has dece...) |
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Sheik does a quick kick behind herself. The move has decent [[range]] and fast [[startup]]. It is useful for [[edgeguarding]], and is potentially rather powerful if the sweetspot hits (located at the foot). If the move is timed so that the weak part hits, it can heavily extend combos, being interchangeable with {{mvsub|Sheik|SSBM|forward tilt}}s and {{mvsub|Sheik|SSBM|forward aerial}}s to rack up high damage. | Sheik does a quick kick behind herself. The move has decent [[range]] and fast [[startup]]. It is useful for [[edgeguarding]], and is potentially rather powerful if the sweetspot hits (located at the foot). If the move is timed so that the weak part hits, it can heavily extend combos, being interchangeable with {{mvsub|Sheik|SSBM|forward tilt}}s and {{mvsub|Sheik|SSBM|forward aerial}}s to rack up high damage. | ||
{{ | ==Hitboxes== | ||
{{ | {{MeleeHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=8% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=800 | |||
|bn=4 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=8% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=850 | |||
|bn=7 | |||
|zpos=511 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage=10% | |||
|angle=361 | |||
|bk=5 | |||
|ks=100 | |||
|fkv=0 | |||
|r=700 | |||
|bn=13 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Punch | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=3 | |||
|damage=14% | |||
|angle=361 | |||
|bk=12 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1278 | |||
|bn=13 | |||
|zpos=1022 | |||
|effect=Normal | |||
|slvl=L | |||
|sfx=Kick | |||
}} | |||
{{HitboxTableTitle|Late|19}} | |||
{{MeleeHitboxTableRow | |||
|id=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=852 | |||
|bn=4 | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=1 | |||
|damage=7% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=0 | |||
|r=852 | |||
|bn=7 | |||
|zpos=511 | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=2 | |||
|damage=9% | |||
|angle=361 | |||
|bk=4 | |||
|ks=100 | |||
|fkv=0 | |||
|r=700 | |||
|bn=13 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
{{MeleeHitboxTableRow | |||
|id=3 | |||
|damage=10% | |||
|angle=361 | |||
|bk=8 | |||
|ks=100 | |||
|fkv=0 | |||
|r=1022 | |||
|bn=13 | |||
|zpos=1022 | |||
|effect=Normal | |||
|slvl=M | |||
|sfx=Kick | |||
}} | |||
|} | |||
==Timing== | |||
===Attack=== | |||
{|class="wikitable" | |||
!Initial autocancel | |||
|1-3 | |||
|- | |||
!Clean hit | |||
|4-7 | |||
|- | |||
!Late hit | |||
|8-19 | |||
|- | |||
!Ending autocancel | |||
|24- | |||
|- | |||
!Interruptible | |||
|38- | |||
|- | |||
!Animation length | |||
|38 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=4|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=12|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=1}} | |||
|- | |||
{{FrameStrip|t=Autocancel|c=3}}{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Autocancel|c=15}} | |||
{{FrameStripEnd}} | |||
===Landing lag=== | |||
{|class="wikitable" | |||
|- | |||
!Animation length | |||
|16 | |||
|- | |||
!L-cancelled animation length | |||
|8 | |||
|} | |||
{{FrameStripStart}} | |||
|Normal {{FrameStrip|t=Lag|c=16}} | |||
|- | |||
|L-cancelled {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Blank|c=8}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|autocancel=y|interruptible=y}} | |||
{{MvSubNavSheik|g=SSBM}} | {{MvSubNavSheik|g=SSBM}} |
Revision as of 12:41, June 14, 2019
Overview
Sheik does a quick kick behind herself. The move has decent range and fast startup. It is useful for edgeguarding, and is potentially rather powerful if the sweetspot hits (located at the foot). If the move is timed so that the weak part hits, it can heavily extend combos, being interchangeable with forward tilts and forward aerials to rack up high damage.
Hitboxes
Timing
Attack
Initial autocancel | 1-3 |
---|---|
Clean hit | 4-7 |
Late hit | 8-19 |
Ending autocancel | 24- |
Interruptible | 38- |
Animation length | 38 |
Landing lag
Animation length | 16 |
---|---|
L-cancelled animation length | 8 |
Normal | ||||||||||||||||
L-cancelled |
Lag time |
Hitbox |
Hitbox change |
Autocancel |
Interruptible |
|