Editing Solid Snake

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In the ''Metal Gear'' series, the player assumes the role of Solid Snake (or a similar character depending on the game's scenario, like Raiden in most portions of ''Metal Gear Solid 2: Sons of Liberty'', Naked Snake/Big Boss in ''Metal Gear Solid 3: Snake Eater'', ''Metal Gear Solid: Peace Walker'', and ''Metal Gear Solid V: Ground Zeroes'' or Venom Snake in ''Metal Gear Solid V: The Phantom Pain'') as a special-ops agent and spy, tasked to disarm and/or destroy what is usually a new incarnation of the eponymous, bipedal, mechanized, nuclear-based superweapon, Metal Gear. He must always act alone initially in each mission, sneaking and battling his way through enemy compounds, armed with nearly nothing other than his two-way "codec" radio to receive transmissions from his commanding officer and other characters, a pair of binoculars, and as a bonus touch, a pack of cigarettes. His wits must always be sharp for him to rely on as he carries out sabotage-based assignments that seem immensely stacked against him in concept, and he must acquire his own firearms and rations and make use of environmental elements, such as cardboard boxes (one of Snake's borderline comical trademarks) to advance his various objectives. No mission Snake has ever gone through can be considered routine; each of his missions in the ''Metal Gear'' games is rife with all manner of epic drama, intrigue, double-crossings, betrayals, and revelations with wide-ranging implications for everything and everyone in the series.
In the ''Metal Gear'' series, the player assumes the role of Solid Snake (or a similar character depending on the game's scenario, like Raiden in most portions of ''Metal Gear Solid 2: Sons of Liberty'', Naked Snake/Big Boss in ''Metal Gear Solid 3: Snake Eater'', ''Metal Gear Solid: Peace Walker'', and ''Metal Gear Solid V: Ground Zeroes'' or Venom Snake in ''Metal Gear Solid V: The Phantom Pain'') as a special-ops agent and spy, tasked to disarm and/or destroy what is usually a new incarnation of the eponymous, bipedal, mechanized, nuclear-based superweapon, Metal Gear. He must always act alone initially in each mission, sneaking and battling his way through enemy compounds, armed with nearly nothing other than his two-way "codec" radio to receive transmissions from his commanding officer and other characters, a pair of binoculars, and as a bonus touch, a pack of cigarettes. His wits must always be sharp for him to rely on as he carries out sabotage-based assignments that seem immensely stacked against him in concept, and he must acquire his own firearms and rations and make use of environmental elements, such as cardboard boxes (one of Snake's borderline comical trademarks) to advance his various objectives. No mission Snake has ever gone through can be considered routine; each of his missions in the ''Metal Gear'' games is rife with all manner of epic drama, intrigue, double-crossings, betrayals, and revelations with wide-ranging implications for everything and everyone in the series.


Snake's story begins with his father, codenamed Naked Snake, who operates for the original FOX unit found by Major Zero of the CIA at the height of the Cold War in ''Metal Gear Solid 3: Snake Eater''. He is heavily influenced by his mission's revelations, where he finds out just how much he is a subject to the mechanisms of his government, so he splits away from the FOX unit and must deal with the revolt of his former FOX comrades in ''Metal Gear Solid: Portable Ops''. Afterwards, Major Zero formed the Patriots, a group meant to unify the world by controlling information with Naked Snake, now accepting his title as Big Boss, as the group's figurehead; however, Zero feared Big Boss would leave the Patriots due to ideological differences between them. To insure the Patriots still have their icon in the event Big Boss leaves, Major Zero decides to initiate the Les Enfants Terribles project, which used DNA acquired from Big Boss to produce clones of him. From this project were born twins with one given the recessive genes of Big Boss (Eli, later codenamed Liquid Snake) and the other given the dominant genes (David, later codenamed Solid Snake). A third baby was also later born that was a perfect genetic copy of Big Boss, George Sears, later codenamed Solidus Snake. Big Boss learns of what Major Zero had done and leaves the Patriots. He then travels to Costa Rica and founds his own private military company, Militaires Sans Frontières. A year later, in ''Metal Gear Solid V: Ground Zeroes'', Big Boss sneaks into a U.S prison camp in a attempted rescue mission. The rescue mission is successful, but it turns out that it was all a distraction, for a strike team named XOF attacks Mother Base, and Big Boss is sent into a coma for 9 years.  
Snake's story begins with his father, codenamed Naked Snake, who operates for the original FOX unit found by Major Zero of the CIA at the height of the Cold War in ''Metal Gear Solid 3: Snake Eater''. He is heavily influenced by his mission's revelations, where he finds out just how much he is a subject to the mechanisms of his government, so he splits away from the FOX unit and must deal with the revolt of his former FOX comrades in ''Metal Gear Solid: Portable Ops''. Afterwards, Major Zero formed the Patriots, a group meant to unify the world by controlling information with Naked Snake, now accepting his title as Big Boss, as the group's figurehead; however, Zero feared Big Boss would leave the Patriots due to ideological differences between them. To insure the Patriots still have their icon in the event Big Boss leaves, Major Zero decides to initiate the Les Enfants Terribles project, which used DNA acquired from Big Boss to produce clones of him. From this project were born twins with one given the recessive genes of Big Boss (Eli, later codenamed Liquid Snake) and the other given the dominant genes (David, later codenamed Solid Snake). A third baby was also later born that was a perfect genetic copy of Big Boss, George Sears, later codenamed Solidus Snake. Big Boss learns of what Major Zero had done and leaves the Patriots. He then travels to Costa Rica and founds his own private military company, Militaires Sans Frontières. A year later, in ''Metal Gear Solid V: Ground Zeroes'', Big Boss sneaks into a U.S prison camp in a attempted rescue mission. The rescue mission is successful, but it turns out that it was all a distraction, for a strike team named XOF attacks Mother Base, and Big Boss is sent into a coma for 9 years. 9 years later, in ''Metal Gear Solid V: The Phantom Pain'', it turns out that Big Boss has been replaced by a surviving combat medic that underwent surgery and psychological procedures to create a body double that not only looked liked him, but also thought he truly was the real Big Boss. Codenamed Venom Snake, he later finds out that he was a double created to trick the world, and that the real Big Boss is planning to create his own military country, Outer Heaven. In ''Metal Gear'', the Western powers learn that Outer Heaven is developing a weapon of mass destruction known as Metal Gear. FOXHOUND, founded by Big Boss shortly after the events of ''Snake Eater'', is ordered by the U.S. government to infiltrate Outer Heaven and destroy its Metal Gear. In order to give Venom Snake more time to complete the Metal Gear, Big Boss comissions FOXHOUND's newest and least experienced member, Solid Snake, for the mission, in hopes that he will fail. However, Solid Snake exceeded expectations and was able to not only infiltrate Outer Heaven, but single handledly destroy its Metal Gear, which activates a self destruct sequence of the base. While escaping the base Venom Snake confronts him as Big Boss (still maintaining his role as the real Big Boss's double), and reveals to him the true reason he was sent to Outer Heaven. The two then fight and Solid Snake kills him before narrowly escaping the base before destruction. After having his body double killed and Outer Heaven destroyed, Big Boss flees FOXHOUND and goes into hiding, later establishing Zanzibar Land in Central Asia. Roy Campbell takes Big Boss's place as commanding officer of FOXHOUND, and years later in ''Metal Gear 2: Solid Snake'', Campbell assigns Snake to infiltrate a heavily fortified base in the nation, Zanzibar Land, which is also trying to become a nuclear power with the Metal Gear D model. Snake finds that the leading man behind this plot is Big Boss, and in a final confrontation with Metal Gear D, Snake defeats Big Boss with a makeshift flamethrower, and leaves him to die; however, Big Boss survives the battle, despite the vast majority of his body being severely burned. Both Solid Snake and Roy Campbell go into retirement after this.
 
9 years later, in ''Metal Gear Solid V: The Phantom Pain'', it is revealed that Big Boss has been replaced by a surviving combat medic that underwent surgery and psychological procedures to create a body double that not only looked liked him, but also thought he truly was the real Big Boss. Codenamed Venom Snake, he later finds out that he was a double created to trick the world, and that the real Big Boss is planning to create his own military country, Outer Heaven. In ''Metal Gear'', the Western powers learn that Outer Heaven is developing a weapon of mass destruction known as Metal Gear. FOXHOUND, founded by Big Boss shortly after the events of ''Snake Eater'', is ordered by the U.S. government to infiltrate Outer Heaven and destroy its Metal Gear. In order to give Venom Snake more time to complete the Metal Gear, Big Boss comissions FOXHOUND's newest and least experienced member, Solid Snake, for the mission, in hopes that he will fail. However, Solid Snake exceeded expectations and was able to not only infiltrate Outer Heaven, but single handledly destroy its Metal Gear, which activates a self destruct sequence of the base. While escaping the base Venom Snake confronts him as Big Boss (still maintaining his role as the real Big Boss's double), and reveals to him the true reason he was sent to Outer Heaven. The two then fight and Solid Snake kills him before narrowly escaping the base before destruction. After having his body double killed and Outer Heaven destroyed, Big Boss flees FOXHOUND and goes into hiding, later establishing Zanzibar Land in Central Asia. Roy Campbell takes Big Boss's place as commanding officer of FOXHOUND, and years later in ''Metal Gear 2: Solid Snake'', Campbell assigns Snake to infiltrate a heavily fortified base in the nation, Zanzibar Land, which is also trying to become a nuclear power with the Metal Gear D model. Snake finds that the leading man behind this plot is Big Boss, and in a final confrontation with Metal Gear D, Snake defeats Big Boss with a makeshift flamethrower, and leaves him to die; however, Big Boss survives the battle, despite the vast majority of his body being severely burned. Both Solid Snake and Roy Campbell go into retirement after this.


In ''Metal Gear Solid'', Snake is called out of retirement from Alaska by Campbell, now working for the U.S. military, to battle FOXHOUND, which has now gone rogue and has seized the nuclear weapons facility at [[Shadow Moses Island]], threatening the U.S. with a nuclear strike unless they acquire Big Boss' remains. Snake must infiltrate the island and defeat each rogue FOXHOUND member one-by-one, and he sabotages the Metal Gear REX model at Shadow Moses. Snake finds that the leading man behind this plot is an operative codenamed Liquid Snake, who is Solid Snake's genetic twin, and Solid Snake learns of his clone heritage. Solid survives while Liquid dies, and the mission is complete. Snake is called into service yet again in 2007 to infiltrate a tanker which gets sunk in ''Metal Gear Solid 2: Sons of Liberty''<nowiki>'</nowiki>s prologue sequence. It is during his infiltration of the tanker that he discovers that Liquid Snake "lived on" in Revolver Ocelot's recently transplanted arm (the arm that was transplanted was Liquid's), thus creating the character Liquid Ocelot. He survives and gets involved in the immensely intricate and complex scenarios that occur throughout the rest of the game in 2009. It is during these series of events that a third clone of Big Boss is revealed as Solidus Snake, who is a mixture of dominant and recessive genes, thus being considered a genetic bridge between the dominant Solid Snake and the recessive Liquid Snake. The PlayStation 3 game, ''Metal Gear Solid 4: Guns of the Patriots'', features an aged Snake, now identified as Old Snake by the game. Advanced cellular degeneration caused by the cloning process used to create him has aged him prematurely. In the game, he wears a sneaking suit outfitted with "Octocamo" technology, which allows him to blend with his environment, as well as a face mask which alters his appearance (allowing the player to use his younger look during gameplay as well and disguise Snake as other characters). This new character design is based upon actor Lee Van Cleef. In the game, Old Snake, on his last mission, must settle the score with Liquid Ocelot as the latter attempts to launch a rebellion against the Patriots' AI systems, which would cause catastrophic consequences for the world. According to Ryan Payton of Konami, ''Guns of the Patriots'' will be the final canonical Metal Gear game to feature Solid Snake as the main character. It was also the canonical last game in the ''Metal Gear'' franchise, until ''Metal Gear Rising: Revengeance''. Kojima himself has stated that the series will continue, but does not want the character to be handled by anyone else.
In ''Metal Gear Solid'', Snake is called out of retirement from Alaska by Campbell, now working for the U.S. military, to battle FOXHOUND, which has now gone rogue and has seized the nuclear weapons facility at [[Shadow Moses Island]], threatening the U.S. with a nuclear strike unless they acquire Big Boss' remains. Snake must infiltrate the island and defeat each rogue FOXHOUND member one-by-one, and he sabotages the Metal Gear REX model at Shadow Moses. Snake finds that the leading man behind this plot is an operative codenamed Liquid Snake, who is Solid Snake's genetic twin, and Solid Snake learns of his clone heritage. Solid survives while Liquid dies, and the mission is complete. Snake is called into service yet again in 2007 to infiltrate a tanker which gets sunk in ''Metal Gear Solid 2: Sons of Liberty''<nowiki>'</nowiki>s prologue sequence. It is during his infiltration of the tanker that he discovers that Liquid Snake "lived on" in Revolver Ocelot's recently transplanted arm (the arm that was transplanted was Liquid's), thus creating the character Liquid Ocelot. He survives and gets involved in the immensely intricate and complex scenarios that occur throughout the rest of the game in 2009. It is during these series of events that a third clone of Big Boss is revealed as Solidus Snake, who is a mixture of dominant and recessive genes, thus being considered a genetic bridge between the dominant Solid Snake and the recessive Liquid Snake. The PlayStation 3 game, ''Metal Gear Solid 4: Guns of the Patriots'', features an aged Snake, now identified as Old Snake by the game. Advanced cellular degeneration caused by the cloning process used to create him has aged him prematurely. In the game, he wears a sneaking suit outfitted with "Octocamo" technology, which allows him to blend with his environment, as well as a face mask which alters his appearance (allowing the player to use his younger look during gameplay as well and disguise Snake as other characters). This new character design is based upon actor Lee Van Cleef. In the game, Old Snake, on his last mission, must settle the score with Liquid Ocelot as the latter attempts to launch a rebellion against the Patriots' AI systems, which would cause catastrophic consequences for the world. According to Ryan Payton of Konami, ''Guns of the Patriots'' will be the final canonical Metal Gear game to feature Solid Snake as the main character. It was also the canonical last game in the ''Metal Gear'' franchise, until ''Metal Gear Rising: Revengeance''. Kojima himself has stated that the series will continue, but does not want the character to be handled by anyone else.

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