Editing Samus (SSB)

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'''Samus''' ({{ja|サムス|Samusu}}, ''Samus'') is a [[starter character]] in ''[[Super Smash Bros.]]'' As in her games, she fights inside the hi-tech, powerful Varia Suit, giving her a strong endurance to attacks as well as varied options for attack. Her sound clips are entirely "technologic" sounds.
'''Samus''' ({{ja|サムス|Samusu}}, ''Samus'') is a [[starter character]] in ''[[Super Smash Bros.]]'' As in her games, she fights inside the hi-tech, powerful Varia Suit, giving her a strong endurance to attacks as well as varied options for attack. Her sound clips are entirely "technologic" sounds.


She is ranked 8th on the current [[tier list]], placing her at the top of the C tier. Samus is a [[weight|heavy]], yet [[falling speed#Floaty|floaty]], character with decent horizontal [[recovery]]. She has arguably the highest raw damage output in the game, courtesy of her many options for attacking, and due to the long range of her moves, she is able to space them well. The high damage output of her moves also translates well to her power, having many powerful finishers like her [[Charge Shot]] and her neutral and back aerials. Despite her weight, her floaty nature also allows her to not be comboed as easily as others.
She is ranked 8th on the current [[tier list]], placing her at the top of the low tier. Samus is a [[weight|heavy]], yet [[falling speed#Floaty|floaty]], character with decent horizontal [[recovery]]. She has arguably the highest raw damage output in the game, courtesy of her many options for attacking, and due to the long range of her moves, she is able to space them well. The high damage output of her moves also translates well to her power, having many powerful finishers like her [[Charge Shot]] and her neutral and back aerials. Despite her weight, her floaty nature also allows her to not be comboed as easily as others.


However, Samus has many glaring weaknesses. One of them is her overall slow mobility: while she has a fast dashing speed, she is among the least mobile characters in the air due to her floatiness. Samus also has no reliable grounded or aerial options for approaching. Another weakness is her very sluggish frame data, with some of her moves having lots of ending lag. Altogether, this gives her an almost non-existent approach. While she seemingly has many combo starters due to said moves having low knockback, she has a low amount of combos due to her moves' ending lag. Lastly, she lacks a quick and easy-to-land KO move and relies on reads and predictable finishers to KO.
However, Samus has many glaring weaknesses. One of them is her overall slow mobility: while she has a fast dashing speed, she is among the least mobile characters in the air due to her floatiness. Samus also has no reliable grounded or aerial options for approaching. Another weakness is her very sluggish frame data, with some of her moves having lots of ending lag. Altogether, this gives her an almost non-existent approach. While she seemingly has many combo starters due to said moves having low knockback, she has a low amount of combos due to her moves' ending lag. Lastly, she lacks a quick and easy-to-land KO move and relies on reads and predictable finishers to KO.

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