Editing Robin (SSBU)

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|ssbgame1 = SSB4
|ssbgame1 = SSB4
|availability = [[Unlockable character|Unlockable]]
|availability = [[Unlockable character|Unlockable]]
|tier = C-
|tier = D+
|ranking = 67
|ranking = 67
}}
}}
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The voice actors for male and female Robin reprise their  roles in English ({{iw|wikipedia|David Vincent|voice actor}} and {{s|wikipedia|Lauren Landa}}) and in Japanese ({{s|wikipedia|Yoshimasa Hosoya}} and {{s|wikipedia|Miyuki Sawashiro}}), with their portrayals from ''[[Super Smash Bros. 4]]'' being repurposed for their respective editions of ''Ultimate''.
The voice actors for male and female Robin reprise their  roles in English ({{iw|wikipedia|David Vincent|voice actor}} and {{s|wikipedia|Lauren Landa}}) and in Japanese ({{s|wikipedia|Yoshimasa Hosoya}} and {{s|wikipedia|Miyuki Sawashiro}}), with their portrayals from ''[[Super Smash Bros. 4]]'' being repurposed for their respective editions of ''Ultimate''.


Robin is ranked 67th out of 82 on the current [[tier list]], placing him towards the center of the C- tier. This is a noticeable drop from his 37th/38th out of 54 placement in ''SSB4'', where he was tied with {{SSB4|Samus}}. Robin plays as a zoner with access to a variety of useful projectiles in [[Thunder (Robin)|Thunder]] and [[Arcfire]], the latter allowing him to set up punishes or ledge traps. He has a unique mechanic in the form of durability, which turns his tomes and Levin Sword into [[item]]s that can be thrown after sufficient use, which allows for creative item play. His Levin Sword has limited durability but strong power and shield safety for its speed; when combined with his projectiles, this allows him to do highly damaging conversions from one opening. Finally, he has a far-reaching recovery with [[Elwind]], and a niche healing [[command grab]] in [[Nosferatu]], which [[healing|heals]] for substantially more based on how damaged he is compared to his victim.
Robin is ranked 67th out of 82 on the current [[tier list]], placing him in the D+ tier. This is a noticeable drop from his 37th/38th out of 54 placement in ''SSB4'', where he was tied with {{SSB4|Samus}}. Robin plays as a zoner with access to a variety of useful projectiles in [[Thunder (Robin)|Thunder]] and [[Arcfire]], the latter allowing him to set up punishes or ledge traps. He has a unique mechanic in the form of durability, which turns his tomes and Levin Sword into [[item]]s that can be thrown after sufficient use, which allows for creative item play. His Levin Sword has limited durability but strong power and shield safety for its speed; when combined with his projectiles, this allows him to do highly damaging conversions from one opening. Finally, he has a far-reaching recovery with [[Elwind]], and a niche healing [[command grab]] in [[Nosferatu]], which [[healing|heals]] for substantially more based on how damaged he is compared to his victim.


However, Robin has notable flaws. His durability mechanic is the most glaring: it forces downtime into his gameplay cycle and removes essential tools from his kit when he has no uses. Outside of his decent aerial mobility, his general speed is one of the worst in the game. Additionally, all his projectiles outside of Thoron are canceled out against other hitboxes, while his disjointed range is very short for a swordfighter, especially with the Bronze Sword, which makes trading blows very unfavorable. Combined, these make it difficult for him to start aggressive [[approach]]es and makes him vulnerable to rushdowns. Robin's defensive game is lacking as he has almost no [[out of shield]] options outside of [[Z-drop]]ping used items (which requires him to deplete tools), while his grab is only average in speed and range, with his throws having only serviceable use. Finally, his recovery does not provide any protection from above, and the aforementioned durability mechanic can cause him to lose access to it.
However, Robin has notable flaws. His durability mechanic is the most glaring: it forces downtime into his gameplay cycle and removes essential tools from his kit when he has no uses. Outside of his decent aerial mobility, his general speed is one of the worst in the game. Additionally, all his projectiles outside of Thoron are canceled out against other hitboxes, while his disjointed range is very short for a swordfighter, especially with the Bronze Sword, which makes trading blows very unfavorable. Combined, these make it difficult for him to start aggressive [[approach]]es and makes him vulnerable to rushdowns. Robin's defensive game is lacking as he has almost no [[out of shield]] options outside of [[Z-drop]]ping used items (which requires him to deplete tools), while his grab is only average in speed and range, with his throws having only serviceable use. Finally, his recovery does not provide any protection from above, and the aforementioned durability mechanic can cause him to lose access to it.

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