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Pit reappeared in ''{{s|icaruspedia|Kid Icarus: Of Myths and Monsters}}'' for the Game Boy, which served as the only sequel in his series for nearly twenty years. In this game, Pit was sent to train and gather the Three Sacred Treasures again so that he could defeat a demonic monster called {{s|icaruspedia|Orcos}}. This game went largely unnoticed, partially due to the fact that it was not released in Japan until 2012 via the [[Virtual Console]]. However, aspects of Pit's design that were introduced in this game, such as his redesigned blue eyes, brown hair, and laurel crown, as well as the design of the series' logo, made reappearances years later in ''Super Smash Bros. Brawl''. Due to all of this, ''Of Myths and Monsters'' is considered canon. | Pit reappeared in ''{{s|icaruspedia|Kid Icarus: Of Myths and Monsters}}'' for the Game Boy, which served as the only sequel in his series for nearly twenty years. In this game, Pit was sent to train and gather the Three Sacred Treasures again so that he could defeat a demonic monster called {{s|icaruspedia|Orcos}}. This game went largely unnoticed, partially due to the fact that it was not released in Japan until 2012 via the [[Virtual Console]]. However, aspects of Pit's design that were introduced in this game, such as his redesigned blue eyes, brown hair, and laurel crown, as well as the design of the series' logo, made reappearances years later in ''Super Smash Bros. Brawl''. Due to all of this, ''Of Myths and Monsters'' is considered canon. | ||
Pit was given a significant redesign for his inclusion in ''Brawl''. [[Masahiro Sakurai]] attempted to design him as if the ''Kid Icarus'' series had continued, with minor changes adding up to drastically change and modernize Pit's appearance, in analogy to the various tweaks that had been made to [[Link]] over the course of the {{uv|Legend of Zelda}} series.<ref>[https://www.nintendoworldreport.com/news/15390/sakurai-speaks-on-brawl-character-development] | Pit was given a significant redesign for his inclusion in ''Brawl''. [[Masahiro Sakurai]] attempted to design him as if the ''Kid Icarus'' series had continued, with minor changes adding up to drastically change and modernize Pit's appearance, in analogy to the various tweaks that had been made to [[Link]] over the course of the {{uv|Legend of Zelda}} series.<ref>[https://www.nintendoworldreport.com/news/15390/sakurai-speaks-on-brawl-character-development]</ref> | ||
Following a surge of fan interest in the series due to Pit's appearance as a playable character in ''Brawl'', Pit appeared again in ''{{s|icaruspedia|Kid Icarus: Uprising}}'', a sequel for the [[Nintendo 3DS]] which was released on March 23, 2012 and was also directed by Sakurai. Pit's design in this game is taken directly from his redesign as featured in ''Brawl''. In this game, Pit can't fly at all, and is once again tasked with defeating Medusa, who has been revived, and [[icaruspedia:Underworld Army|her army of monsters from the Underworld]], along with numerous other foes. After {{s|icaruspedia|Chapter 9}}, it is revealed that {{s|icaruspedia|Hades}} was actually behind all the havoc caused, using Medusa as a puppet leader. After many brutal encounters, Hades is finally defeated, leaving only his voice and soul to dwell. | Following a surge of fan interest in the series due to Pit's appearance as a playable character in ''Brawl'', Pit appeared again in ''{{s|icaruspedia|Kid Icarus: Uprising}}'', a sequel for the [[Nintendo 3DS]] which was released on March 23, 2012 and was also directed by Sakurai. Pit's design in this game is taken directly from his redesign as featured in ''Brawl''. In this game, Pit can't fly at all, and is once again tasked with defeating Medusa, who has been revived, and [[icaruspedia:Underworld Army|her army of monsters from the Underworld]], along with numerous other foes. After {{s|icaruspedia|Chapter 9}}, it is revealed that {{s|icaruspedia|Hades}} was actually behind all the havoc caused, using Medusa as a puppet leader. After many brutal encounters, Hades is finally defeated, leaving only his voice and soul to dwell. | ||