Palutena (SSBU)/Neutral attack/Infinite
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Overview[edit]
Hitboxes[edit]
Timing[edit]
After one full loop, releasing the attack button at any point causes the infinite to transition into the finisher. Interruptibility and animation length are for the finisher only.
| Loop points | 1-2, 23-24 |
|---|---|
| Rapid jab | 4, 7, 10, 13, 16, 19, 22 |
| Finisher | 3-4 |
| Interruptible | 40 |
| Animation length | 49 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|