Editing Mario (SSBU)
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===Tier placement and history=== | ===Tier placement and history=== | ||
Upon the release of ''Ultimate'', Mario was received lukewarmly and was regarded as an average mid-tiered character. This was seen through his poor range, which was impacted more in the game due to swordfighters and | Upon the release of ''Ultimate'', Mario was received lukewarmly and was regarded as an average mid-tiered character. This was seen through his poor range, which was impacted more in the game due to swordfighters and character with disjoints being reworked; swordfighters especially were among the best characters in the early metagame. However, this perception quickly changed thanks to his sizeable playerbase, with many Mario players placing highly at major events. Mario's representation was largely spearheaded by {{Sm|Dark Wizzy}} and {{Sm|Prodigy}}: Dark Wizzy saw a streak of top 8 finishes at majors -- ignoring full disqualifications -- that lasted from {{Trn|Shine 2019}} in August 2019 to {{Trn|GENESIS 7}} 5 months later, while Prodigy 3-0'd {{Sm|MkLeo}} at {{Trn|Frostbite 2020}}. Both players showcased how Mario's combo game, while nerfed from the previous game, was still incredible, and had the potential to zero-to-death opponents. As a result of these strong results, many players agreed that Mario was a top-tier character. | ||
However, the post-pandemic metagame brought about metagame shifts that hurt Mario in the long run. First, some of the new DLC characters introduced during the [[COVID-19 pandemic]] period either outranged Mario -- abusing one of his worst weaknesses -- or had a better time fighting him up close. In addition, players began adapting to Mario's zero-to-death combos, making them less deadly. Finally, Dark Wizzy performed notably worse than he did | However, the post-pandemic metagame brought about metagame shifts that hurt Mario in the long run. First, some of the new DLC characters introduced during the [[COVID-19 pandemic]] period either outranged Mario -- abusing one of his worst weaknesses -- or had a better time fighting him up close. In addition, players began adapting to Mario's zero-to-death combos, making them less deadly. Finally, Dark Wizzy performed notably worse than he did prior to the pandemic, while Mario's overall representation declined as well, going from 9th by the end of 2019<ref>{{cite web|url=https://docs.google.com/spreadsheets/d/1AJs-mj5TTdkmkl7nhj4twJymVPTLTUdT0MBToL1cxDs/edit#gid=342014565|title=OrionRank character data for July-December 2019}}</ref> to 21st by the end of 2021.<ref>{{cite web|url=https://docs.google.com/spreadsheets/d/1zTKrF1HOv70Pp8xdJKrRQy3QiMYKLTCstoVNgxymt0o/edit#gid=0|title=OrionRank character data for July-December 2021}}</ref> These setbacks mellowed out opinions on Mario, with players now considering him as only a high-tier character. | ||
Fortunately, Mario's representation saw a rebound in 2022 thanks to | Fortunately, Mario's representation saw a rebound in 2022 thanks to Mario's best players remaining dedicated to him. For one, Prodigy, now going by Kurama, began seeing a streak of strong performances on-par with what Dark Wizzy had pre-pandemic. In addition, although he never regained his former glory, Dark Wizzy still saw strong performances once in a while. Finally, new Mario players began making their marks on the scene, most notably {{Sm|Nao|p=Hokkaido}} and {{Sm|Snow|p=Japan}} in Japan. These positive results helped reverse Mario's declining representation in the metagame, as well as opinions on the character. As it stands, Mario is ranked 22nd on the current tier list, solidifying his status as a viable high tier, with some players arguing he should be considered a top tier. | ||
=={{SSBU|Classic Mode}}: Let's-a Go!== | =={{SSBU|Classic Mode}}: Let's-a Go!== | ||