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In ''Donkey Kong'', Mario is portrayed as a carpenter from New York<ref>https://www.ndw.jp/mario-interview-230425/2/</ref> whose girlfriend [[Pauline]] (originally "Lady" in Japan) is held captive by the gorilla [[Donkey Kong]] at a construction site. Mario must jump his way over the {{iw|mariowiki|barrel}}s and [[mariowiki:Fire|flames]] Donkey Kong throws at him in order to climb the scaffolding of the construction site and rescue Pauline. After his initial appearance in this pioneering game, Mario, under his proper name for the first time in Japan, was introduced in the sequel ''{{iw|mariowiki|Donkey Kong Junior}}'' — in which he was portrayed as the antagonist — and identified as being of Italian ethnicity by Nintendo's then-president Hiroshi Yamauchi. Then Mario and his newly introduced brother [[Luigi]] starred in the 1983 arcade game ''{{iw|mariowiki|Mario Bros.}}'' as plumbers. Miyamoto's next game was the world-famous ''[[Super Mario Bros.]]'' for the Famicom/NES, a game that played a large role in reversing the effects of the North American {{iw|wikipedia|video game crash of 1983}}, introduced many common game design tropes and techniques, and made Nintendo a major company in a now-major industry. Many iconic aspects of Mario and his franchise were established: Mario and Luigi now live in the magical [[Mushroom Kingdom]] ruled by [[Princess Peach|Princess Toadstool]] with her mushroom-like servants known as [[Toad]]s, while the {{iw|mariowiki|Koopa}} King, [[Bowser]], kidnaps the princess, provoking Mario to rescue her. In ''Super Mario Bros.'', Mario bounds across side-scrolling platform stages, jumping on the heads of common enemies like [[Goomba]]s and [[Koopa Troopa]]s to defeat them. He starts out small but can grow to [[mariowiki:Super Mario|double his size]] if he grabs a [[Super Mushroom]], gain the ability to [[mariowiki:Fire Mario|shoot out fireballs]] by grabbing a [[Fire Flower]], and [[mariowiki:Invincible Mario|become invincible]] for a short period of time by grabbing a [[Super Star]]. ''Super Mario Bros.'' became a franchise with these elements lasered into video game iconography, consistent in most future games in the ''Mario'' series. The redefined Mario was initially depicted as having been sent from his New York home established in the ''Donkey Kong'' games into the "Mushroom World", but over time Nintendo's storyline would instead become that Mario was born and raised in the Mushroom Kingdom, starting with ''{{iw|mariowiki|Super Mario World 2: Yoshi's Island}}''.
In ''Donkey Kong'', Mario is portrayed as a carpenter from New York<ref>https://www.ndw.jp/mario-interview-230425/2/</ref> whose girlfriend [[Pauline]] (originally "Lady" in Japan) is held captive by the gorilla [[Donkey Kong]] at a construction site. Mario must jump his way over the {{iw|mariowiki|barrel}}s and [[mariowiki:Fire|flames]] Donkey Kong throws at him in order to climb the scaffolding of the construction site and rescue Pauline. After his initial appearance in this pioneering game, Mario, under his proper name for the first time in Japan, was introduced in the sequel ''{{iw|mariowiki|Donkey Kong Junior}}'' — in which he was portrayed as the antagonist — and identified as being of Italian ethnicity by Nintendo's then-president Hiroshi Yamauchi. Then Mario and his newly introduced brother [[Luigi]] starred in the 1983 arcade game ''{{iw|mariowiki|Mario Bros.}}'' as plumbers. Miyamoto's next game was the world-famous ''[[Super Mario Bros.]]'' for the Famicom/NES, a game that played a large role in reversing the effects of the North American {{iw|wikipedia|video game crash of 1983}}, introduced many common game design tropes and techniques, and made Nintendo a major company in a now-major industry. Many iconic aspects of Mario and his franchise were established: Mario and Luigi now live in the magical [[Mushroom Kingdom]] ruled by [[Princess Peach|Princess Toadstool]] with her mushroom-like servants known as [[Toad]]s, while the {{iw|mariowiki|Koopa}} King, [[Bowser]], kidnaps the princess, provoking Mario to rescue her. In ''Super Mario Bros.'', Mario bounds across side-scrolling platform stages, jumping on the heads of common enemies like [[Goomba]]s and [[Koopa Troopa]]s to defeat them. He starts out small but can grow to [[mariowiki:Super Mario|double his size]] if he grabs a [[Super Mushroom]], gain the ability to [[mariowiki:Fire Mario|shoot out fireballs]] by grabbing a [[Fire Flower]], and [[mariowiki:Invincible Mario|become invincible]] for a short period of time by grabbing a [[Super Star]]. ''Super Mario Bros.'' became a franchise with these elements lasered into video game iconography, consistent in most future games in the ''Mario'' series. The redefined Mario was initially depicted as having been sent from his New York home established in the ''Donkey Kong'' games into the "Mushroom World", but over time Nintendo's storyline would instead become that Mario was born and raised in the Mushroom Kingdom, starting with ''{{iw|mariowiki|Super Mario World 2: Yoshi's Island}}''.


For over 30 years afterward, Mario would star in many games for various Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as and can fit well as a protagonist figure and/or main balanced character in many genres of games. To this end, he is not portrayed as a character that undergoes development like what players would see from a character within an expansive story, but rather a character defined by the player's actions with a few defining traits of his own, such as his cheerfulness, whimsy, desire to help others, and humorous high-pitched Italian accent provided by Charles Martinet. As such, Mario is a semi-silent protagonist, who is sporadically depicted speaking coherent English sentences. In contemporary ''Mario'' games, most of his vocalizations are grunts, yells, and the occasional catchphrase, such as "Mama Mia!", "It's-a me, Mario!" and "Let's-a-go!", although he is shown to speak at length in some spin-off games and official interviews. Likewise, while Mario largely serves as a "everyman" protagonist to fulfill any role as needed to be, he has shown plenty of characterization; for instance, the ending of ''{{iw|mariowiki|Super Mario Odyssey}}'' has Mario comfort his longtime nemesis, Bowser, after Peach rejects both of their marriage proposals, showing him to be a selfless person who sees the best qualities in others. As an everyman character, the optimistic protagonist and the flagship character for both his series and company, Mario is inherently easy for players of his various games to appreciate, and he is usually the most balanced playable character in any game he appears in. While Mario's definitive, Martinet-voiced depiction, first heard in promotional materials and the scantly-acknowledged ''{{iw|mariowiki|Mario Teaches Typing}}'' series, was codified by ''{{iw|mariowiki|Super Mario 64}}'', to the extent that Martinet's successor {{iw|mariowiki|Kevin Afghani}} would effectively perform impressions of Martinet's voices for Mario (and Luigi), most auxiliary media prior to that game (such as a trio of animated series produced by the now-defunct {{iw|mariowiki|DIC Entertainment}} and [[mariowiki:Super Mario Bros. (film)|the 1993 live-action film]]) provided different portrayals of the iconic plumber, typically as a mild caricature of a working-class Italian-American with a gruff Brooklyn accent, some elements of which - alongside his NES-era backstory - were portrayed in [[mariowiki:The Super Mario Bros. Movie|the 2023 animated film]] and its [[mariowiki:The Super Mario Galaxy Movie|2026 direct sequel]].
For over 30 years afterward, Mario would star in many games for various Nintendo systems. Mario and his accompanying franchise can be viewed as Nintendo's thematic tileset with which to create games of a whimsical, colorful, and light-hearted nature. Mario himself is meant to be a character anyone can enjoy playing as and can fit well as a protagonist figure and/or main balanced character in many genres of games. To this end, he is not portrayed as a character that undergoes development like what players would see from a character within an expansive story, but rather a character defined by the player's actions with a few defining traits of his own, such as his cheerfulness, whimsy, desire to help others, and humorous high-pitched Italian accent provided by Charles Martinet. As such, Mario is a semi-silent protagonist, who is sporadically depicted speaking coherent English sentences. In contemporary ''Mario'' games, most of his vocalizations are grunts, yells, and the occasional catchphrase, such as "Mama Mia!", "It's-a me, Mario!" and "Let's-a-go!", although he is shown to speak at length in some spin-off games and official interviews. Likewise, while Mario largely serves as a "everyman" protagonist to fulfill any role as needed to be, he has shown plenty of characterization; for instance, the ending of ''{{iw|mariowiki|Super Mario Odyssey}}'' has Mario comfort his longtime nemesis, Bowser, after Peach rejects both of their marriage proposals, showing him to be a selfless person who sees the best qualities in others. As an everyman character, the optimistic protagonist and the flagship character for both his series and company, Mario is inherently easy for players of his various games to appreciate, and he is usually the most balanced playable character in any game he appears in. While Mario's definitive, Martinet-voiced depiction, first heard in promotional materials and the scantly-acknowledged ''{{iw|mariowiki|Mario Teaches Typing}}'' series, was codified by ''{{iw|mariowiki|Super Mario 64}}'', to the extent that Martinet's successor {{iw|mariowiki|Kevin Afghani}} would effectively perform impressions of Martinet's voices for Mario (and Luigi), most auxiliary media prior to that game (such as a trio of animated series produced by the now-defunct {{iw|mariowiki|DIC Entertainment}} and [[mariowiki:Super Mario Bros. (film)|the 1993 live-action film]]) provided different portrayals of the iconic plumber, typically as a mild caricature of a working-class Italian-American with a gruff Brooklyn accent, some elements of which - alongside his NES-era backstory - were portrayed in [[mariowiki:The Super Mario Bros. Movie|the 2023 animated film]] and it's [[mariowiki:The Super Mario Galaxy Movie|2026 direct sequel]].


Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer ''Super Mario Bros.'' and its various sequels; the famed Super NES launch platformer ''[[Super Mario World]]'', which introduced [[Yoshi]] as a trustworthy mount of sorts for Mario; and ''{{iw|mariowiki|New Super Mario Bros.}}'' and its respective sequels, which are revivals of the ''Super Mario Bros.'' series' gameplay. Mario has also had various 3D platforming adventures, such as the seminal ''Super Mario 64'' adventure game launched for the [[Nintendo 64]], followed up by ''{{iw|mariowiki|Super Mario Sunshine}}'' for the [[Nintendo GameCube]], ''{{iw|mariowiki|Super Mario Galaxy}}'' for the [[Wii]], ''{{iw|mariowiki|Super Mario Galaxy 2}}'' also for the Wii, ''{{iw|mariowiki|Super Mario 3D Land}}'' for the [[Nintendo 3DS]], ''{{iw|mariowiki|Super Mario 3D World}}'' for the [[Wii U]], and ''{{iw|mariowiki|Super Mario Odyssey}}'' for the [[Nintendo Switch]]. In addition to each of these games being critical successes, ''64'', the ''Galaxy'' duology and ''Odyssey'' in particular are considered among the greatest games of all time, and have influenced countless other titles both in and outside of the platformer genre. Spin-off titles include the ''{{iw|mariowiki|Mario Kart|series}}'' series of power-up and obstacle course-based racing games, whose popularity exceeds Mario's original platformer outings, a long-running series of multiplayer-based board party games named ''{{iw|mariowiki|Mario Party|series}}'', and various series of ''Mario''-themed sports titles, such as ''{{iw|mariowiki|Mario Golf|series}}'' and ''{{iw|mariowiki|Mario Tennis|series}}''. There have even been RPG spinoffs, namely ''{{iw|mariowiki|Super Mario RPG}}'', the ''{{iw|mariowiki|Paper Mario|series}}'' series, and the ''{{iw|mariowiki|Mario & Luigi|series}}'' series. Finally, there is the puzzle-based spin-off game ''{{iw|mariowiki|Dr. Mario|game}}'', which sees Mario use {{iw|mariowiki|Megavitamin}}s, a medicine of his own creation,<ref>"''I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!''" - ''Dr. Mario'' NES instruction booklet, page 3.</ref> to combat {{iw|mariowiki|virus}}es. In addition to being the debut of its [[mariowiki: Dr. Mario (series)|own spin-off series]], this game also saw the eponymous {{iw|mariowiki|Dr. Mario}} become [[Dr. Mario|a playable character]] in the ''Super Smash Bros.'' series. Several of Mario's friends and adversaries have also gone on solo adventures in their own games, including the likes of Luigi, Princess Peach, and {{iw|mariowiki|Captain Toad}} - ''Super Smash Bros.'' sees fit to consider some of these characters as part of their own individual franchises instead of the ''Mario'' franchise, particularly Mario's loyal steed and childhood savior {{uv|Yoshi}}, Mario's unfriendly and flatulant mirror image {{uv|Wario}}, and Mario's first ever enemy and ongoing rival {{uv|Donkey Kong}} - some of these series have in and of themselves paved the way for starring roles for characters multiple degrees removed from Mario such as [[Diddy Kong]], [[Dixie Kong]], and {{iw|mariowiki|Pyoro}}.
Genres of games in which Mario appears in a playable role include the traditional 2D side-scrolling platformer ''Super Mario Bros.'' and its various sequels; the famed Super NES launch platformer ''[[Super Mario World]]'', which introduced [[Yoshi]] as a trustworthy mount of sorts for Mario; and ''{{iw|mariowiki|New Super Mario Bros.}}'' and its respective sequels, which are revivals of the ''Super Mario Bros.'' series' gameplay. Mario has also had various 3D platforming adventures, such as the seminal ''Super Mario 64'' adventure game launched for the [[Nintendo 64]], followed up by ''{{iw|mariowiki|Super Mario Sunshine}}'' for the [[Nintendo GameCube]], ''{{iw|mariowiki|Super Mario Galaxy}}'' for the [[Wii]], ''{{iw|mariowiki|Super Mario Galaxy 2}}'' also for the Wii, ''{{iw|mariowiki|Super Mario 3D Land}}'' for the [[Nintendo 3DS]], ''{{iw|mariowiki|Super Mario 3D World}}'' for the [[Wii U]], and ''{{iw|mariowiki|Super Mario Odyssey}}'' for the [[Nintendo Switch]]. In addition to each of these games being critical successes, ''64'', the ''Galaxy'' duology and ''Odyssey'' in particular are considered among the greatest games of all time, and have influenced countless other titles both in and outside of the platformer genre. Spin-off titles include the ''{{iw|mariowiki|Mario Kart|series}}'' series of power-up and obstacle course-based racing games, whose popularity exceeds Mario's original platformer outings, a long-running series of multiplayer-based board party games named ''{{iw|mariowiki|Mario Party|series}}'', and various series of ''Mario''-themed sports titles, such as ''{{iw|mariowiki|Mario Golf|series}}'' and ''{{iw|mariowiki|Mario Tennis|series}}''. There have even been RPG spinoffs, namely ''{{iw|mariowiki|Super Mario RPG}}'', the ''{{iw|mariowiki|Paper Mario|series}}'' series, and the ''{{iw|mariowiki|Mario & Luigi|series}}'' series. Finally, there is the puzzle-based spin-off game ''{{iw|mariowiki|Dr. Mario|game}}'', which sees Mario use {{iw|mariowiki|Megavitamin}}s, a medicine of his own creation,<ref>"''I have just developed a new vitamin that should be able to take care of it. I sure hope this stuff works!''" - ''Dr. Mario'' NES instruction booklet, page 3.</ref> to combat {{iw|mariowiki|virus}}es. In addition to being the debut of its [[mariowiki: Dr. Mario (series)|own spin-off series]], this game also saw the eponymous {{iw|mariowiki|Dr. Mario}} become [[Dr. Mario|a playable character]] in the ''Super Smash Bros.'' series. Several of Mario's friends and adversaries have also gone on solo adventures in their own games, including the likes of Luigi, Princess Peach, and {{iw|mariowiki|Captain Toad}} - ''Super Smash Bros.'' sees fit to consider some of these characters as part of their own individual franchises instead of the ''Mario'' franchise, particularly Mario's loyal steed and childhood savior {{uv|Yoshi}}, Mario's unfriendly and flatulant mirror image {{uv|Wario}}, and Mario's first ever enemy and ongoing rival {{uv|Donkey Kong}} - some of these series have in and of themselves paved the way for starring roles for characters multiple degrees removed from Mario such as [[Diddy Kong]], [[Dixie Kong]], and {{iw|mariowiki|Pyoro}}.

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