Editing Luigi (SSBB)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 495: Line 495:
*Like {{SSBB|Zelda}}, Luigi's trophy in the SSE's cutscenes is different from that of his actual trophy; the reason for this difference is unknown, though [[Beta elements (SSBB)#Scrapped trophies|some data on the disc]] shows that Luigi was intended to have a trophy with a similar pose.
*Like {{SSBB|Zelda}}, Luigi's trophy in the SSE's cutscenes is different from that of his actual trophy; the reason for this difference is unknown, though [[Beta elements (SSBB)#Scrapped trophies|some data on the disc]] shows that Luigi was intended to have a trophy with a similar pose.
*Luigi and {{SSBB|Snake}} are the only characters in ''Brawl'' to have a [[taunt]] that can damage a player.
*Luigi and {{SSBB|Snake}} are the only characters in ''Brawl'' to have a [[taunt]] that can damage a player.
*This is the first time Luigi is given his own voice in a ''Super Smash Bros.'' game. In the past two games, his voice was simply a higher-pitched variation of Mario's voice from ''Super Mario 64''.
*This is the first time Luigi is given his own voice in a ''Super Smash Bros.'' game. In the past two games, his voice was simply a higher-pitched variation of Mario's voice.
*Whenever Luigi throws an item downwards while in midair, his model [[Media:Disfigured Luigi.png|becomes disfigured until the animation is finished]]. This is due to copying Mario's animation to Luigi; however, unlike the other copied moves (such as his up smash and neutral aerial), Luigi's bones weren't adjusted properly, therefore leading to a disfigured state.
*Whenever Luigi throws an item downwards while in midair, his model [[Media:Disfigured Luigi.png|becomes disfigured until the animation is finished]]. This is due to copying Mario's animation to Luigi; however, unlike the other copied moves (such as his up smash and neutral aerial), Luigi's bones weren't adjusted properly, therefore leading to a disfigured state.


Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 4.0 International license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: