Editing Luigi (SSBB)
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*Like {{SSBB|Zelda}}, Luigi's trophy in the SSE's cutscenes is different from that of his actual trophy; the reason for this difference is unknown, though [[Beta elements (SSBB)#Scrapped trophies|some data on the disc]] shows that Luigi was intended to have a trophy with a similar pose. | *Like {{SSBB|Zelda}}, Luigi's trophy in the SSE's cutscenes is different from that of his actual trophy; the reason for this difference is unknown, though [[Beta elements (SSBB)#Scrapped trophies|some data on the disc]] shows that Luigi was intended to have a trophy with a similar pose. | ||
*Luigi and {{SSBB|Snake}} are the only characters in ''Brawl'' to have a [[taunt]] that can damage a player. | *Luigi and {{SSBB|Snake}} are the only characters in ''Brawl'' to have a [[taunt]] that can damage a player. | ||
*This is the first time Luigi is given his own voice in a ''Super Smash Bros.'' game. In the past two games, his voice was simply a higher-pitched variation of Mario's voice | *This is the first time Luigi is given his own voice in a ''Super Smash Bros.'' game. In the past two games, his voice was simply a higher-pitched variation of Mario's voice. | ||
*Whenever Luigi throws an item downwards while in midair, his model [[Media:Disfigured Luigi.png|becomes disfigured until the animation is finished]]. This is due to copying Mario's animation to Luigi; however, unlike the other copied moves (such as his up smash and neutral aerial), Luigi's bones weren't adjusted properly, therefore leading to a disfigured state. | *Whenever Luigi throws an item downwards while in midair, his model [[Media:Disfigured Luigi.png|becomes disfigured until the animation is finished]]. This is due to copying Mario's animation to Luigi; however, unlike the other copied moves (such as his up smash and neutral aerial), Luigi's bones weren't adjusted properly, therefore leading to a disfigured state. | ||