Editing Link (SSBB)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 126: Line 126:
***{{nerf|As a drawback of both the faster charge and the increased minimum range, it is harder to hit opponents below Link.}}
***{{nerf|As a drawback of both the faster charge and the increased minimum range, it is harder to hit opponents below Link.}}
**{{buff|Link can now [[B-reverse]] with Hero's Bow.}}
**{{buff|Link can now [[B-reverse]] with Hero's Bow.}}
**{{bugfix|[[Chain dance#Ghost Arrow glitch|Ghost Arrow glitch]] has been removed.}}
**{{bugfix|[[Ghost Arrow glitch]] has been removed.}}
*[[Gale Boomerang]]:
*[[Gale Boomerang]]:
**{{nerf|Link has a new side special: Gale Boomerang. It is considered less effective; Gale Boomerang deals significantly less damage in its initial hitboxes and has no damaging hitboxes at all in its later flight and on its return, while the opponent can still fully react when being pushed/pulled by the wind hitboxes, which makes it difficult for Link to use the move to setup additional blows. Gale Boomerang also travels more slowly and cannot be controlled.}}
**{{nerf|Link has a new side special: Gale Boomerang. It is considered less effective; Gale Boomerang deals significantly less damage in its initial hitboxes and has no damaging hitboxes at all in its later flight and on its return, while the opponent can still fully react when being pushed/pulled by the wind hitboxes, which makes it difficult for Link to use the move to setup additional blows. Gale Boomerang also travels more slowly and cannot be controlled.}}
**{{buff|Gale Boomerang deals more knockback, has larger hitboxes, and is much more effective for [[gimp]]ing. Its new [[Windbox]] can allow for new follow ups in some situations. Link can now [[cape glide|edge momentum shift]] Gale Boomerang aiding its edeguarding potential.}}
**{{buff|Gale Boomerang deals more knockback, has larger hitboxes, and is much more effective for [[gimp]]ing. Its new [[Windbox]] can allow for new follow ups in some situations. Link can now [[cape glide|edge momentum shift]] Gale Boomerang aiding its edeguarding potential.}}
**{{buff|Link can B-reverse with Gale Boomerang.}}
**{{buff|Link can B-reverse with Gale Boomerang.}}
**{{bugfix|[[Chain dance#Boomerang superjump|Boomerang superjump]] glitch removed.}}
**{{bugfix|[[Boomerang superjump]] glitch removed.}}
*[[Spin Attack]]:
*[[Spin Attack]]:
**{{buff|Link can now charge grounded Spin Attack, with its fully charged variant dealing more damage (15% → 19%) and knockback. Its uncharged late hit also deals more damage (5% → 9%/7%/5%), and the aerial version deals more damage due to changes to stale move negation (12% → 14%).}}
**{{buff|Link can now charge grounded Spin Attack, with its fully charged variant dealing more damage (15% → 19%) and knockback. Its uncharged late hit also deals more damage (5% → 9%/7%/5%), and the aerial version deals more damage due to changes to stale move negation (12% → 14%).}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: