Editing King Dedede (SSB4)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 119: | Line 119: | ||
**{{nerf|King Dedede has a new forward aerial, a downward hammer swing. Compared to the previous forward aerial, it deals 3% less damage (15% → 12%), hindering its KO potential, has more ending lag (FAF 37 → 42) and [[auto-cancel]]s later (frame 34 → 40). This results in it being unable to auto-cancel in a short hop.}} | **{{nerf|King Dedede has a new forward aerial, a downward hammer swing. Compared to the previous forward aerial, it deals 3% less damage (15% → 12%), hindering its KO potential, has more ending lag (FAF 37 → 42) and [[auto-cancel]]s later (frame 34 → 40). This results in it being unable to auto-cancel in a short hop.}} | ||
**{{buff|Forward aerial has less startup lag (frame 16 → 13) and increased range (7.5u/4u → 8u/5u) making it easier to land.}} | **{{buff|Forward aerial has less startup lag (frame 16 → 13) and increased range (7.5u/4u → 8u/5u) making it easier to land.}} | ||
*[[Back aerial]]: | *[[Back aerial]]: | ||
**{{change|King Dedede has a new back aerial, an upward hammer swing.}} | **{{change|King Dedede has a new back aerial, an upward hammer swing.}} | ||