Editing Jigglypuff (SSB4)

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Jigglypuff is ranked dead last (54th out of 54 characters) on the [[tier list]], placing it at the end of the G tier. This is a slight drop over its 36th place in Brawl, making this its worst placement in the series. Jigglypuff retains its strong air game due to its high aerial mobility thanks to its very fast [[air speed]] and multiple [[midair jump]]s, as well as good [[juggling]] ability thanks to its fast and long-lasting aerial attacks. All of these attributes facilitate strong [[edgeguarding]] potential, and allows it to solidly perform its signature [[wall of pain]] technique, while it retains potent KO options between its newly buffed neutral aerial, back aerial, and [[Rest]].
Jigglypuff is ranked dead last (54th out of 54 characters) on the [[tier list]], placing it at the end of the G tier. This is a slight drop over its 36th place in Brawl, making this its worst placement in the series. Jigglypuff retains its strong air game due to its high aerial mobility thanks to its very fast [[air speed]] and multiple [[midair jump]]s, as well as good [[juggling]] ability thanks to its fast and long-lasting aerial attacks. All of these attributes facilitate strong [[edgeguarding]] potential, and allows it to solidly perform its signature [[wall of pain]] technique, while it retains potent KO options between its newly buffed neutral aerial, back aerial, and [[Rest]].


However, Jigglypuff is strongly held back by its poor ground game, due to its poor mobility on the ground and short [[range]] on most of its attacks, including its grab. Furthermore, Jigglypuff has significant difficulty in KOing opponents, as it has few reliable KO moves, and a majority of them feature considerable amounts of lag that cause them to be unsafe in most scenarios. In addition, Jigglypuff is prone to air release combos from several characters within 10 frames that can either combo or KO. Its endurance is unarguably the worst in the game, as it is extremely floaty and possesses the lowest [[weight]] in the game, further exacerbated by the introduction of [[rage]] and weaker [[shield]]s, which is further amplified by Jigglypuff immediately getting KOed if its shield is broken.
However, Jigglypuff is strongly held back by its poor ground game, due to its poor mobility on the ground and short [[range]] on most of its attacks, including its grab. Furthermore, Jigglypuff has significant difficulty in KOing opponents, as it has few reliable KO moves, and a majority of them feature considerable amounts of lag that cause them to be unsafe in most scenarios. In addition, Jigglypuff is prone to air release combos from several characters within 10 frames that can either combo or KO. Its endurance is unarguably the worst in the game, as it is extremely floaty and possesses the lowest [[weight]] in the game, further exacerbated by [[rage]] and weaker [[shield]]s, which is further amplified by Jigglypuff immediately getting KOed if its shield is broken.


Jigglypuff is considered non-viable for tournament play, though a number of players have made some impacts at tournaments, with players such as {{Sm|Arika}} and {{Sm|LeeT}} performing decently in nationals, and {{Sm|Captain L}} ranking with it as a co-main on the [[Panda Global Rankings|Panda Global Rankings v5]]. Despite these tournament impacts, Jigglypuff still continues to have only a small playerbase. It also has notably failed to receive any [[buff]]s from [[update]]s in the game.
Jigglypuff is considered non-viable for tournament play, though a number of players have made some impacts at tournaments, with players such as {{Sm|Arika}} and {{Sm|LeeT}} performing decently in nationals, and {{Sm|Captain L}} ranking with it as a co-main on the [[Panda Global Rankings|Panda Global Rankings v5]]. Despite these tournament impacts, Jigglypuff still continues to have only a small playerbase. It also has notably failed to receive any [[buff]]s from [[update]]s in the game.

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