Editing Freezing

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*According to [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/M_AttackSystem.html the official Japanese ''Super Smash Bros.'' minisite], an "ice" [[effect]] was originally planned for inclusion in ''[[Super Smash Bros.]]'', but was ultimately not used.
*According to [http://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/M_AttackSystem.html the official Japanese ''Super Smash Bros.'' minisite], an "ice" [[effect]] was originally planned for inclusion in ''[[Super Smash Bros.]]'', but was ultimately not used.
*In [[Stamina mode]], characters KO'd by freezing attacks cannot thaw out unless they are hit by a [[flame]] attack. In ''Ultimate'', this does not seem to delay the defeated character's self-destruction.
*In [[Stamina mode]], characters KO'd by freezing attacks cannot thaw out unless they are hit by a [[flame]] attack. In ''Ultimate'', this does not seem to delay the defeated character's self-destruction.
*In ''Ultimate'', {{SSBU|Mii Swordfighter}}'s [[Gale Strike]] will instantly thaw any frozen character, and then inflict its usual knockback on them. This appears to be a side-effect of its trait of forcing [[reeling]], an effect otherwise only seen on throws or stage hazards.


{{Effects}}
{{Effects}}
[[Category:Effects]]
[[Category:Effects]]

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