Falco (SSBU)/Side special
- The grounded version has faster startup with a longer hitbox duration (frames 18-24 → 13-22). Its total duration is shorter as well (FAF 56 → 51), reducing its ending lag.
- The aerial version has a longer hitbox duration (frames 18-24 → 18-27).
The hitbox is attached to the afterimages, which are considered a non-reflectable projectile that trails behind Falco. As a result, he does not experience hitlag from hitting an opponent with it, and it can clang with aerial attacks.
When hitting a shield, in addition to stopping Falco's movement, the move skips to frame 19 (24 in the air) on the next frame if the hit happened beforehand, cutting off at most 5 frames.
Jostling is disabled during frames 12-30.
The move enables ledge grabs starting on frame 18 from the front, and frame 23 from behind. Jostling is also disabled during frames 17-35.
|Horizontal speed multiplier on startup||1.5|
|Acceleration on startup||0.05|
|Period before applying startup gravity||10 frames|
|Speed at the end of the dash||2.2|
|Friction at the end of the dash||0.11 (grounded)|
|Speed after hitting a shield||0.5|
|Air acceleration multiplier for aerial ending||0.8|
|Air speed multiplier for aerial ending||0.5|
|Period before applying ending gravity||5 frames|
|Illusion lifetime||10 frames (8.0.0 onward)|
7 frames (before 8.0.0)