Editing Dr. Mario (SSBM)
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**{{change|Dr Mario's up tilt consists of a clean hit that is active on the first frame of activation.}} | **{{change|Dr Mario's up tilt consists of a clean hit that is active on the first frame of activation.}} | ||
***{{buff|It does more damage (8% → 10%).}} | ***{{buff|It does more damage (8% → 10%).}} | ||
***{{change|It sends at the [[Sakurai Angle]] instead of a vertical angle (96°), | ***{{change|It sends at the [[Sakurai Angle]] instead of a vertical angle (96°), giving it spacing potential in exchange for combo potential.}} | ||
***{{nerf|It deals | ***{{nerf|It deals slightly less knockback (26 (base)/125 (scaling) → 20/95).}} | ||
**{{change|It also has a late hitbox that functions more like Mario's.}} | **{{change|It also has a late hitbox that functions more like Mario's.}} | ||
***{{nerf|It has a very slightly smaller hitbox on the fist (4.8u → 4.6u).}} | ***{{nerf|It has a very slightly smaller hitbox on the fist (4.8u → 4.6u).}} |